All Stories

  1. BOF: Learner-Centered Grading in Computer Science Courses
  2. Hispanics in Computing
  3. Adoption of Alternative Grading Practices in CS Classrooms
  4. Transform Your Computer Science Course with Specifications Grading
  5. Intersectionality within Racial/Ethnic Groups Has Important Implications
  6. BOF: Grading for Equity in Computer Science Courses
  7. Transform Your Computer Science Course with Specifications Grading
  8. Addressing Challenges in Teaching-Track Faculty Promotion
  9. Birds of a Feather Hispanics in Computing
  10. BOF: Grading for Equity in Computer Science Courses
  11. Transforming Grading Practices in the Computing Education Community
  12. The Correctness of the Mental Model of Arrays After Instruction for CS1 Students
  13. K-12 Teacher Experiences from Online Professional Development for Teaching APCSA
  14. BOF: Grading for Equity in Computer Science Courses
  15. Trajectory of Hispanic Women Professionals
  16. Transform Your Computer Science Course with Specifications Grading
  17. Developing Online Professional Development for High School Teachers to Teach Computer Science Online
  18. Transform Your Computer Science Course with Specifications Grading
  19. Piecing Together the Next 15 Years of Computing Education Research Workshop Report
  20. How the ideology of monolingualism drives us to monolingual interaction
  21. A panel discussing computer science education and eliminating inequalities
  22. Microteaching: Semantics, Definition of a Computer, Running Times, Fractal Trees, Classes as Encapsulation, and P vs NP
  23. How Can Computer Science Education Address Inequities
  24. Are Variable, Array, and Object Diagrams in Introductory Java Textbooks Explanative?
  25. How to Become Fluent in Diversity and Inclusion in one Evening
  26. Session details: First Timer's Lunch Keynote & 2019 SIGCSE Award for Lifetime Service to the Computer Science Education Community
  27. Session details: Morning Keynote & 2019 SIGCSE Award for Outstanding Contribution to Computer Science Education
  28. Session details: Opening Keynote
  29. Peer Review in CS2
  30. Computer-Human Interaction Mentoring (CHIMe) 2018
  31. Session details: Paper Session: High School #1
  32. Beyond Autograding
  33. Manuel A. Pérez Quiñones
  34. Using Spectrum-Based Fault Location and Heatmaps to Express Debugging Suggestions to Student Programmers
  35. The Impact of the Encoding View in Location-Based Reminders
  36. African-American Middle School Girls: Influences on Attitudes toward Computer Science
  37. Teaching low-fidelity interactive prototyping using handhelds
  38. Teaching Structured Authoring and DITA Through Rhetorical and Computational Thinking
  39. Understanding the attitudes of African American middle school girls toward computer science
  40. "For Telling" the Present
  41. Beyond "Geofencing"
  42. Lost in Email
  43. TaskAmbient
  44. The absolute beginner's guide to JUnit in the classroom (abstract only)
  45. Underrepresented middle school girls
  46. Encouraging civic participation through local news aggregation
  47. Growing female undergraduate enrollments in computer science
  48. A Case Study of Community Privacy
  49. Identifying Critical Factors of Community Privacy
  50. Using physical-social interactions to support information re-finding
  51. (Hyper) local news aggregation
  52. Structured authoring meets technical comics in techcommix
  53. The absolute beginner's guide to JUnit in the classroom (abstract only)
  54. An Approach to Community-Oriented Email Privacy
  55. LIFT
  56. Evaluating software for communities using social affordances
  57. Student attitudes and motivation for peer review in CS2
  58. Use of subimages in fish species identification
  59. Leveraging Social Networks to Embed Trust in Rideshare Programs
  60. Peer review in CS2
  61. Mental workload in multi-device personal information management
  62. You scratch my back and i'll scratch yours
  63. Comparing effective and ineffective behaviors of student programmers
  64. Dereferee
  65. Misunderstandings about object-oriented design
  66. Supporting student-written tests of gui programs
  67. Web-CAT
  68. Syncables: A Framework to Support Seamless Data Migration Across Multiple Platforms
  69. Taking notes together: Augmenting note taking
  70. OSI and ET
  71. CA 3
  72. Automatic syllabus classification
  73. Toward a model of political participation among young adults
  74. Towards a syllabus repository for computer science courses
  75. UML tools
  76. When opinion leaders blog
  77. Modeling online participation in local governance
  78. Evaluation of a location-linked notes system
  79. Variability of user interaction with multi-platform news feeds
  80. Demonstrating the use of a SenseCam in two domains
  81. Designing an adaptive learning module to teach software testing
  82. Work in Progress: Personalizing a Course Website Using the NSDL
  83. Using Web search engines to find and refind information
  84. Automatic language translation for user interfaces
  85. Mobile refinding of web information using a voice interface
  86. The effects of individual differences on CS2 course performance across universities
  87. Using peer review in teaching computing
  88. Enhancing usability in CITIDEL
  89. Report on the NSF major educational funding initiative for a National Science, Technology, Engineering, and Mathematics Education Digital Library (NSDL) with special emphasis on the Computing Education component
  90. Using an education oriented digital library to organize and present classes in computing and information
  91. Mixed-initiative interaction = mixed computation
  92. Using task models to generate multi-platform user interfaces while ensuring usability
  93. WebContext
  94. Experiences in starting computer engineering programs (panel session)
  95. Experiences in conducting Web-based, paperless undergraduate software and hardware design courses
  96. HCI education & research at the University of Puerto Rico-Mayagüez
  97. A collaborative model of feedback in human-computer interaction
  98. Negotiating user-initiated cancellation and interruption requests
  99. A comprehensive analysis of object-oriented design: towards a measure of assessing design ability
  100. Computing education and digital libraries
  101. End-Users' Mental Models of Concepts Critical to Web Application Development
  102. Teaching history of programming languages to undergraduate students
  103. Transcoding HTML to voiceXML using annotation
  104. Using the NSF digital library to enhance your teaching
  105. What we should teach, but don't: proposal for a cross pollinated HCI-SE curriculum