All Stories

  1. Virtual and Traditional Memory Palaces in Recall with ADHD
  2. Understanding and Mitigating New Harms in Immersive and Embodied Virtual Spaces: A Speculative Dystopian Design Fiction Approach
  3. Investigating the Perception of Facial Anonymization Techniques in 360° Videos
  4. Measuring Velocity Perception Regarding Stimulus Eccentricity
  5. Modern hardware accelerated point based holography
  6. Fast Non-Rigid Radiance Fields from Monocularized Data
  7. Method to create realistic virtual worlds from 360-degree videos.
  8. Instant Hand Redirection in Virtual Reality Through Electrical Muscle Stimulation-Triggered Eye Blinks
  9. Wavelet-Based Fast Decoding of 360° Videos
  10. Immersive Free‐Viewpoint Panorama Rendering from Omnidirectional Stereo Video
  11. Geometry Calibration Correction for Truncated Detector CT
  12. Feature-Sensitive Ring Artifact Correction for Computed Tomography
  13. Personality analysis of face swaps
  14. Automatic Generation of Customized Areas of Interest and Evaluation of Observers' Gaze in Portrait Videos
  15. Omnidirectional Galvanic Vestibular Stimulation in Virtual Reality
  16. Adaptive Gaussian Points for Faster and Better Computer-Generated Holograms
  17. GPU-Accelerated Point-Based Holograms
  18. Reducing Stair Artifacts in CT Reconstruction
  19. EEG-Based Analysis of the Impact of Familiarity in the Perception of Deepfake Videos
  20. Real VR
  21. High-Fidelity Neural Human Motion Transfer from Monocular Video
  22. Towards Understanding Perceptual Differences between Genuine and Face-Swapped Videos
  23. Mitigation of Cybersickness in Immersive 360°Videos
  24. Visual Techniques to Reduce Cybersickness in Virtual Reality
  25. Shape from Caustics: Reconstruction of 3D-Printed Glass from Simulated Caustic Images
  26. Temporal Consistent Motion Parallax for Omnidirectional Stereo Panorama Video
  27. Stereo Inverse Brightness Modulation for Guidance in Dynamic Panorama Videos in Virtual Reality
  28. Exploring neural and peripheral physiological correlates of simulator sickness
  29. Optical Quality Control for Adaptive Polishing Processes
  30. PEFS: A Validated Dataset for Perceptual Experiments on Face Swap Portrait Videos
  31. Altering the Conveyed Facial Emotion Through Automatic Reenactment of Video Portraits
  32. Reconstructing 3D Human Avatars from Monocular Images
  33. Fitting the Style
  34. Look Me in the Lines
  35. Personality Analysis of Embodied Conversational Agents
  36. The semantic space for emotional speech and the influence of different methods for prosody isolation on its perception
  37. The semantic space for motion-captured facial expressions
  38. AgeRegression: Rejuvenating 3D-Facial Scans
  39. Morphological Amoeba-based Patches for Exemplar-Based Inpainting
  40. Integration and evaluation of emotion in an articulatory speech synthesis system
  41. Multimodal Affect
  42. The semantic space for facial communication
  43. Perceptual considerations for motion blur rendering
  44. Using eye-tracking to assess different image retargeting methods