Stories

  1. Article
    Combining Quantitative Cyber Intelligence with Traditional Qualitative Intelligence Analysis
  2. Article
    Making Museum Collections More Accessible: A User-Centered Approach to Image Documentation
  3. Article
    Understanding video model predictions
  4. Article
    How Digital Mental Health and Peer Support Can Help: Insights from People Who Use And Create Them
  5. Article
    Digitalization of cross-border R&D alliances
  6. Article
    Design and test of a self-eating rocket engine
  7. Article
    Vacuum experiment recreates spacecraft landing hazard
  8. Article
    Whose Responsibility is it Anyway? Pupil Mental Health in Scotland
  9. Article
    Male suicide research priorities
  10. Article
    Does repeated remembering improve memory for visual images?
  11. Article
    The global prevalence of nosocomial infection
  12. Article
    How environment and ecology control the spatial distribution of microbes in aggregates?
  13. Article
    Stream network and river catchment characteristics in the Philippines
  14. Article
    A new tool to improve surveillance of rabies
  15. Article
    DREAMing of New Treatments: One Drug, Many Targets
  16. Article
    Addressing antimicrobial resistance by improving access and quality of care in East Africa
  17. Article
    Symbiotic bacteria used in disease control host an unexpected diversity of mobile genetic elements
  18. Article
    Auxiliary verbs in modern spoken Hebrew and Arabic dialects
  19. Article
    2 Peter and the Expansion of Petrine Tradition
  20. Article
    Trade in 'exotic' objects between Bronze Age Cyprus and the Aegean (ca. 2500-1100 BC)
  21. Article
    Maritime Narratives of Prehistoric Cyprus: Seafaring as Everyday Practice
  22. Article
    Cyprus, Sardinia and Sicily: A Maritime Perspective on Trade in the Late Bronze Age Mediterranean
  23. Article
    Playing Video Games During the COVID-19 Pandemic and Effects on Players’ Well-Being
  24. Article
    Management Perspectives on the Covid-19 Crisis
  25. Article
    International Business is evolving. What are the big trends?
  26. Article
    Effective and Efficient Training for Sequential Recommendation using Recency Sampling
  27. Article
    SPIN’s flagship project is the Encyclopedia of Romantic Nationalism in Europe (ERNiE)
  28. Article
    The role of sustainability in property investment process
  29. Article
    The UK is entering a new phase in regulating internet platforms.
  30. Article
    Le rouge et le noir
  31. Article
    Conceptual Configuration of Non-Constant Sweep UCAV Concept
  32. Article
    Modelling Probabilistic Systems with Diagrams
  33. Article
    Upgrading strategies of disadvantaged suppliers
  34. Article
    The role of spirituality in Turkish business networks
  35. Article
    What is “Social value creation in International Business” ?
  36. Article
    Helping people without an AI background to investigate fairness in AI decisions
  37. Article
    soft matter, a piece of research creation into an ecology of touch that was disrupted by COVID-19.
  38. Article
    Toward Vehicle-Level Optimization of Compound Rotorcraft Aerodynamics
  39. Article
    The transition from the Late Bronze Age to Early Iron Age on Cyprus.
  40. Article
    Efficient extraction of single photons out of a chip, with a scalable, easy to fabricate, device
  41. Article
    The experiences of doctors who graduate overseas
  42. Article
    Aperiodic photonic devices to enhance the light-matter interaction
  43. Article
    Find the relationship between the pictures you like on social media and what people think about you.
  44. Article
    Virologic suppression in response to antiretroviral therapy despite extensive resistance
  45. Article
    COVID-19 and mental health of individuals with different personalities
  46. Article
    The Interplay between Personal Relationships & Shoulder Surfing Mitigation
  47. Article
    A survey on theories and techniques to cover the intelligence upon the Edge Computing infrastructure
  48. Article
    Towards Adding Pseudo-Haptic Effects to Acoustic Levitation Displays