What is it about?
The ebook explains how science-fiction movies and television shows necessarily present detailed examples of human-computer interaction and then references dozens of movies and television shows from the past 100 years. The ebook shows how one can analyze science-fiction movies and television shows in order to understand the kinds of innovation depicted from the perspective of human-computer interaction.
Featured Image
Why is it important?
The ebook can help professional researchers, analysts, and designers of new computer-based products and services to understand how science-fiction movies and television shows depict prototypes of future products and services
Perspectives
Read the Original
This page is a summary of: Science Fiction and HCI/CHI: Past, Present, and Future, January 2011, De Gruyter,
DOI: 10.1524/9783486712742.1.
You can read the full text:
Contributors
The following have contributed to this page