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Anecdotal reports suggest that many people turned to playing video games to cope with the COVID-19 pandemic. To better understand how games were being used during the lockdown, we surveyed a broad range of players, who reported that playing games has positively impacted their well-being. We identify seven ways that games have affected players, such as providing cognitive stimulation and opportunities to socialise, and a variety of benefits related to mental health, including reduced anxiety and stress. Our findings highlight the sociocultural significance of video games and the potentially positive nature of games’ effects on well-being.

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This page is a summary of: Playing Video Games During the COVID-19 Pandemic and Effects on Players’ Well-Being, Games and Culture, May 2021, SAGE Publications,
DOI: 10.1177/15554120211017036.
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