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This research paper explores the use of undo actions in Virtual Reality (VR) to quickly return to previous waypoints during locomotion. The authors conducted a controlled experiment with 24 participants to assess the impact of undo actions on efficiency, spatial understanding, and user experience in a VR maze task.

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This page is a summary of: UndoPort: Exploring the Influence of Undo-Actions for Locomotion in Virtual Reality on the Efficiency, Spatial Understanding and User Experience, April 2023, ACM (Association for Computing Machinery),
DOI: 10.1145/3544548.3581557.
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