What is it about?

The area of Engineering Interactive Computing Systems (EICS) is defined as the intersection between Software Engineering (SE) and Human-Computer Interaction (HCI). In this paper, we provide an overview of what EICS is and how it is positioned with respect to other venues in HCI, such as CHI, UIST, and IUI, highlighting its legacy and paying homage to past scientific events from which EICS emerged. We also take this opportunity to deliver a comparative analysis of the past, present, and perhaps future research and development questions raised in EICS by analyzing the EICS papers published from its first edition to this one, based on global and chronological word clouds, phrase nets, and topic modelling.

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Why is it important?

Understanding the relevance of Software Engineering to other computing disciplines enables the application of Engineering techniques to different parts of the design and development process. This has the ability to increase robustness and improve the ability to measure effectiveness of software applications in any domain.

Perspectives

Provides a clear overview to anyone interested in research and publishing in the area of engineering for interactive systems.

Judy Bowen
University of Waikato

Read the Original

This page is a summary of: A Glimpse into the Past, Present, and Future of Engineering Interactive Computing Systems, Proceedings of the ACM on Human-Computer Interaction, June 2020, ACM (Association for Computing Machinery),
DOI: 10.1145/3394973.
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Contributors

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