What is it about?
We designed a game in German to playing error-based exercises on a computer. We created 2,500 new word exercises as dyslexia manifestations are language-dependent. We integrated the exercises into the iOS app Dyseggxia (Piruletras).
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Why is it important?
We adapted the Spanish method to German and created 2,500 new word exercises. Since dyslexia manifestations are language-dependent, the replication of the method required (i) collecting new texts written by German children with dyslexia; (ii) the annotation and the linguistic analysis of the errors; and (iii) the creation of exercises as well as their integration in the tool.
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This page is a summary of: A Game to Target the Spelling of German Children with Dyslexia, January 2015, ACM (Association for Computing Machinery),
DOI: 10.1145/2700648.2811345.
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