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The results indicate that pop-up ad-related incentives, entertainment, credibility, personalization, audio aesthetics, and irritation significantly affect user-perceived ad value. In turn, perceived ad value was found to affect players’ intent to install the advertised videogame.
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This page is a summary of: Videogames-as-a-service: converting freemium- to paying-users through pop-up advertisement value, Journal of Services Marketing, August 2021, Emerald,
DOI: 10.1108/jsm-05-2020-0164.
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