What is it about?

This paper describes the move of the rescue simulation environment towards the Gazebo environment of the Open Source Robotics foundation, which makes it easier to maintain and for developers easier to combine existing robotic perception & control algorithms.

Featured Image

Why is it important?

Rescue forces should be prepared for the worst scenarios. Yet, every disaster is different. Creating simulations of what can happen so realistic that robot algorithms can be trained and validated are very valuable.

Perspectives

On the one hand I love this move towards Gazebo, because this brings the RoboCup Rescue Simulation back to all recent development in robotics. It also makes it is easier to have multiple views to the simulation world, which is essential if you use teams of robots. On the other hand the photorealism of the previous platform (Unreal Engine) was fantastic, which is also very valuable when you develop computer vision algorithms. Yet, this photorealism came with a price: scenarios with a lot of details and perfect lighting require a lot of development hours of an experienced game developer / artist.

Dr. Arnoud Visser
Universiteit van Amsterdam

Read the Original

This page is a summary of: A Realistic RoboCup Rescue Simulation Based on Gazebo, January 2015, Springer Science + Business Media,
DOI: 10.1007/978-3-319-29339-4_27.
You can read the full text:

Read

Contributors

The following have contributed to this page