What is it about?
This chapter, while acknowledging the enormous potential of virtual worlds for higher education, will investigate the range of challenges also associated with implementing these environments into curricula. These include the use of appropriate pedagogical models and the large learning curve for novice users. The chapter will conclude with a discussion of how these challenges can be mitigated, taking into account the latest technical developments in virtual worlds and associated hardware.
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Why is it important?
Virtual worlds can be difficult and expensive to implement. Their use requires careful consideration.
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This page is a summary of: Virtual Worlds in Higher Education: The Challenges, Expectations and Delivery, July 2013, Springer Science + Business Media,
DOI: 10.1007/978-1-4614-7366-4_17.
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