All Stories

  1. Aesthetics of Connectivity for Empowerment – Considerations and Challenges
  2. Co-constructing Stories Based on Users Lived Experiences to Investigate Visualization Design for Collective Stress Management
  3. MathKingdom: Teaching Children Mathematical Language Through Speaking at Home via a Voice-Guided Game
  4. Incubation and Verification Processes in Information Seeking: A Case Study in the Context of Autonomous Learning
  5. An Integrated Application of Motion Sensing and Eye Movement Tracking Techniques in Perceiving User Behaviors in a Large Display Interaction
  6. Research on Transparency Design Based on Shared Situation Awareness in Semi-Automatic Driving
  7. Asymmetric Free-Hand Interaction on a Large Display and Inspirations for Designing Natural User Interfaces
  8. Menstrual Monster: A Tangible Interactive Co-educational Game Designed for Teenagers
  9. Pababy: An Interactive System for First-time Parents to Learn Neonatal Nursing
  10. SignFind: A Synchronized Sign Language and Chinese Character Teaching Game for Chinese Deaf Children Using Gesture Recognition
  11. Arm Posture Changes and Influences on Hand Controller Interaction Evaluation in Virtual Reality
  12. Experimental Study on Abstract Expression of Human-Robot Emotional Communication
  13. Paint with Your Mind: Designing EEG-based Interactive Installation for Traditional Chinese Artworks
  14. Rethinking Sustainability Towards a Regenerative Economy
  15. Agile research
  16. SKIN+
  17. Effects of User’s Hand Orientation and Spatial Movements on Free Hand Interactions with Large Displays
  18. Take-Over Requests Analysis in Conditional Automated Driving and Driver Visual Research Under Encountering Road Hazard of Highway
  19. AnimSkin
  20. Exploring Student and Supervisor Interaction During the SciPro Thesis Process
  21. Research agenda for social and collaborative information seeking
  22. Composting as Interior Design
  23. Crafting Concrete as a Material for Enhancing Meaningful Interactions
  24. Design and Evaluation of Cross-Objects User Interface for Whiteboard Interaction
  25. Developing a Curriculum of Maker Education in Taiwan Higher Education
  26. HeartBeats
  27. Takt
  28. Transform Your Kids Into Self Sustainable Power Plants
  29. On the Influence of Distance in the Interaction With Large Displays
  30. Search as Learning (SAL) Workshop 2016
  31. model of collaborative information seeking in information culture
  32. Workshop on Social and Collaborative Information Seeking (SCIS)
  33. Searching as learning processes. Collaborative searching. Collaborative learning
  34. Towards searching as a learning process: A review of current perspectives and future directions
  35. Interacting with Technology to Interact Physically: Investigating Affordances of Tabletops to Facilitate Collaboration for Conflicting Users
  36. Optimising Free Hand Selection in Large Displays by Adapting to User's Physical Movements
  37. The Design of Augmented Reality-Based Learning System Applied in U-Learning Environment
  38. Compost table – participatory design towards sustainability
  39. Improving the User Engagement in Large Display Using Distance-Driven Adaptive Interface
  40. Collaborative Information Seeking
  41. Studying Collaborative Information Seeking: Experiences with Three Methods
  42. Situating CIS: The Importance of Context in Collaborative Information Seeking
  43. Optimizing Student and Supervisor Interaction During the SciPro Thesis Process – Concepts and Design
  44. Collaborative Information Seeking [Guest editors' introduction]
  45. Professional Search in the Modern World
  46. Searching as learning (SAL) workshop 2014
  47. A Use Case Framework for Information Access Evaluation
  48. Exploring manual and automatic query formulation in patent IR
  49. How Was Your Day? Evaluating a Conversational Companion
  50. Report on EuroHCIR 2013
  51. Collaborative information seeking
  52. Evaluation for operational IR applications
  53. EuroHCIR2013
  54. PROMISE retreat report prospects and opportunities for information access evaluation
  55. Going beyond CLEF-IP: The ‘Reality’ for Patent Searchers?
  56. Interaction Strategies for an Affective Conversational Agent
  57. Multimodal and mobile conversational Health and Fitness Companions
  58. Use cases as a component of information access evaluation
  59. Design, Implementation and Evaluation of a User Generated Content Service for Europeana
  60. UTA and SICS at CLEF-IP’09
  61. Evaluation of digital libraries
  62. An experimental framework for comparative digital library evaluation
  63. A Logging Scheme for Comparative Digital Library Evaluation
  64. Effects of foreign language and task scenario on relevance assessment
  65. Collaborative Information Retrieval in an information-intensive domain
  66. Cooperation, Bookmarking, and Thesaurus in Interactive Bilingual Question Answering
  67. Conceptual framework for tasks in information studies
  68. Continued Experiments on Cross-Language Relevance Assessment
  69. Observing users, designing clarity: A case study on the user-centered design of a cross-language information retrieval system
  70. SICS at iCLEF 2002: Cross-Language Relevance Assessment and Task Context
  71. User-centered interface design for cross-language information retrieval
  72. User-centered interface design for cross-language information retrieval
  73. Digital Libraries: A Generic Classification and Evaluation Scheme
  74. A Virtual Community Library: SICS Digital Library Infrastructure Project
  75. Information Sharing
  76. Evaluation and Requirements Elicitation of a DL Annotation System for Collaborative Information Sharing
  77. The ERCIM Technical Reference Digital Library