All Stories

  1. Juicy Text: Onomatopoeia and Semantic Text Effects for Juicy Player Experiences
  2. From “Made In” to Mukokuseki: Exploring the Visual Perception of National Identity in Robots
  3. Cross-Cultural Validation of Partner Models for Voice User Interfaces
  4. Silver-Tongued and Sundry: Exploring Intersectional Pronouns with ChatGPT
  5. Play Across Boundaries: Exploring Cross-Cultural Maldaimonic Game Experiences
  6. Mobilizing Research and Regulatory Action on Dark Patterns and Deceptive Design Practices
  7. Deceptive, Disruptive, No Big Deal: Japanese People React to Simulated Dark Commercial Patterns
  8. No Joke: An Embodied Conversational Agent Greeting Older Adults with Humour or a Smile Unrelated to Initial Acceptance
  9. Kawaii Computing: Scoping Out the Japanese Notion of Cute in User Experiences with Interactive Systems
  10. Theorizing Deception: A Scoping Review of Theory in Research on Dark Patterns and Deceptive Design
  11. Qualitative Approaches to Voice UX
  12. Interdisciplinary Approaches in Human-Agent Interaction
  13. Link, User-Centred Designer: Game Characters as Transcendent Models
  14. Super Synthesis Pros., or Why CHI PLAY Needs Research Synthesis
  15. Meaningful Play and Malicious Delight: Exploring Maldaimonic Game UX
  16. Kawaii Game Vocalics: A Preliminary Model
  17. Right for the Job or Opposites Attract? Exploring Cross-Generational User Experiences with “Younger” and “Older” Voice Assistants
  18. Interacting with Masculinities: A Scoping Review
  19. Is your voice cute?
  20. “I'm” Lost in Translation: Pronoun Missteps in Crowdsourced Data Sets
  21. Linguistic Dead-Ends and Alphabet Soup: Finding Dark Patterns in Japanese Apps
  22. Transcending the “Male Code”: Implicit Masculine Biases in NLP Contexts
  23. Trust and Reliance in Consensus-Based Explanations from an Anti-Misinformation Agent
  24. The Systematic Review-lution: A Manifesto to Promote Rigour and Inclusivity in Research Synthesis
  25. Dis/Immersion in Mindfulness Meditation with a Wandering Voice Assistant
  26. Wizundry: A Cooperative Wizard of Oz Platform for Simulating Future Speech-based Interfaces with Multiple Wizards
  27. Nonverbal Cues in Human–Robot Interaction: A Communication Studies Perspective
  28. Inclusive HRI II
  29. Exoskeleton for the Mind: Exploring Strategies Against Misinformation with a Metacognitive Agent
  30. Understanding the "voice of the machine"
  31. What Pronouns for Pepper? A Critical Review of Gender/ing in Research
  32. Finding Strategies Against Misinformation in Social Media: A Qualitative Study
  33. Exploring Gender-Expansive Categorization Options for Robots
  34. Trust in Human-AI Interaction: Scoping Out Models, Measures, and Methods
  35. How to understand people's experience with voice-based agents, interfaces, and environments
  36. When and how we see agents and AI as social beings
  37. Removing gamification from our lives: Why and how
  38. What's involved in designing a way to encouraging people to recycle food waste
  39. MagniFinger