All Stories

  1. Effects of PCG on Creativity in Playful City-Building Environments in VR
  2. “I Want It That Way”: Exploring Users’ Customization and Personalization Preferences for Home Assistants
  3. Evaluating User Experiences in Mixed Reality
  4. Serious Snacking: A Survival Analysis of how Snacking Mechanics Affect Attrition in a Mobile Serious Game
  5. Examining Design Choices of Questionnaires in VR User Studies
  6. Breaking The Experience: Effects of Questionnaires in VR User Studies
  7. Game Dynamics that Support Snacking, not Feasting
  8. The Role of Physical Props in VR Climbing Environments
  9. Multimodal Algebra Learning: From Math Manipulatives to Tangible User Interfaces
  10. VRBox