All Stories

  1. A Roadmap for Craft Understanding, Education, Training, and Preservation
  2. 3D Hand Shape and Pose Estimation based on 2D Hand Keypoints
  3. Compacting MocapNET-based 3D Human Pose Estimation via Dimensionality Reduction
  4. A Roadmap for Craft Understanding, Education, Training, and Preservation
  5. TAPE: Temporal Attention-Based Probabilistic Human Pose and Shape Estimation
  6. Museum Guidance in Sign Language: the SignGuide project
  7. A Review on Deep Learning Techniques for Video Prediction
  8. Exploiting the Nature of Repetitive Actions for Their Effective and Efficient Recognition
  9. Multimodal Narratives for the Presentation of Silk Heritage in the Museum
  10. Detecting Object States vs Detecting Objects: A New Dataset and a Quantitative Experimental Study
  11. Exploitation of Noisy Automatic Data Annotation and Its Application to Hand Posture Classification
  12. Segregational Soft Dynamic Time Warping and Its Application to Action Prediction
  13. Cross-Domain Learning in Deep HAR Models via Natural Language Processing on Action Labels
  14. Graphing the Future: Activity and Next Active Object Prediction Using Graph-Based Activity Representations
  15. Adaptive heterogeneous multi-robot collaboration from formal task specifications
  16. Even Faster SNN Simulation with Lazy+Event-driven Plasticity and Shared Atomics
  17. H-GAN: the power of GANs in your Hands
  18. Multi-GPU SNN Simulation with Static Load Balancing
  19. Towards Improved and Interpretable Action Quality Assessment with Self-Supervised Alignment
  20. Efficient Cooperation of Heterogeneous Robotic Agents: A Decentralized Framework
  21. FaceGuard: A Wearable System To Avoid Face Touching
  22. Toward Augmented Reality in Museums: Evaluation of Design Choices for 3D Object Pose Estimation
  23. Retinal image registration as a tool for supporting clinical applications
  24. Extracting Action Hierarchies from Action Labels and their Use in Deep Action Recognition
  25. Occlusion-tolerant and personalized 3D human pose estimation in RGB images
  26. Action Prediction During Human-Object Interaction Based on DTW and Early Fusion of Human and Object Representations
  27. REMPE: Registration of Retinal Images Through Eye Modelling and Pose Estimation
  28. Towards a visual Sign Language dataset for home care services
  29. Faster and Simpler SNN Simulation with Work Queues
  30. Improving Deep Learning Approaches for Human Activity Recognition based on Natural Language Processing of Action Labels
  31. 3D Hand Tracking in the Presence of Excessive Motion Blur
  32. Results of Field Trials with a Mobile Service Robot for Older Adults in 16 Private Households
  33. Unsupervised Domain Adaptation for Person Re-Identification with Few and Unlabeled Target Data
  34. Region-based Fitting of Overlapping Ellipses and its application to cells segmentation
  35. Personalized Video Summarization Based Exclusively on User Preferences
  36. Patch-Based Reconstruction of a Textureless Deformable 3D Surface from a Single RGB Image
  37. Accurate Hand Keypoint Localization on Mobile Devices
  38. Robust 3D Human Pose Estimation Guided by Filtered Subsets of Body Keypoints
  39. Single-shot 3D hand pose estimation using radial basis function networks trained on synthetic data
  40. Retinal image preprocessing, enhancement, and registration
  41. Novelty Detection for Person Re-identification in an Open World
  42. 3D Hand Tracking by Employing Probabilistic Principal Component Analysis to Model Action Priors
  43. A Two-Stage Approach for Commonality-Based Temporal Localization of Periodic Motions
  44. HANDS18: Methods, Techniques and Applications for Hand Observation
  45. Hand-Object Contact Force Estimation from Markerless Visual Tracking
  46. Filling the Joints: Completion and Recovery of Incomplete 3D Human Poses
  47. Cell Segmentation Via Region-Based Ellipse Fitting
  48. Unsupervised Detection of Periodic Segments in Videos
  49. Vision Based Horizon Detection for UAV Navigation
  50. A graph-based approach for detecting common actions in motion capture data and videos
  51. A Comparative Study of Matrix Completion and Recovery Techniques for Human Pose Estimation
  52. The HealthSign Project
  53. Distributed Real-Time Generative 3D Hand Tracking using Edge GPGPU Acceleration
  54. Hobbit: Providing Fall Detection and Prevention for the Elderly in the Real World
  55. Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals
  56. A Hybrid Method for 3D Pose Estimation of Personalized Human Body Models
  57. Using a Single RGB Frame for Real Time 3D Hand Pose Estimation in the Wild
  58. Evaluating Method Design Options for Action Classification based on Bags of Visual Words
  59. Joint 3D Tracking of a Deformable Object in Interaction with a Hand
  60. A Framework for Online Segmentation and Classification of Modeled Actions Performed in the Context of Unmodeled Ones
  61. Back to RGB: 3D Tracking of Hands and Hand-Object Interactions Based on Short-Baseline Stereo
  62. An experimental evaluation of the accuracy of keypoints-based retinal image registration
  63. Temporal Action Co-Segmentation in 3D Motion Capture Data and Videos
  64. Markerless 3D Human Pose Estimation and Tracking based on RGBD Cameras
  65. Retinal image registration under the assumption of a spherical eye
  66. Wireless Mobile Communication and Healthcare
  67. Tracking Deformable Surfaces That Undergo Topological Changes Using an RGB-D Camera
  68. Retinal image registration through simultaneous camera pose and eye shape estimation
  69. Efficient 3D Hand Tracking in Articulation Subspaces for the Manipulation of Virtual Objects
  70. Parameter-free modelling of 2D shapes with ellipses
  71. A Robot-based Application for Physical Exercise Training
  72. Scalable and Efficient Big Data Analytics - The LeanBigData Approach
  73. Hobbit, a care robot supporting independent living at home: First prototype and lessons learned
  74. A Generative Approach to Tracking Hands and Their Interaction with Objects
  75. Towards the Automatic Definition of the Objective Function for Model-Based 3D Hand Tracking
  76. Retinal image registration based on keypoint correspondences, spherical eye modeling and camera pose estimation
  77. Hierarchical particle filtering for 3D hand tracking
  78. Towards force sensing from vision: Observing hand-object interactions to infer manipulation forces
  79. Navigation assistance and guidance of older adults across complex public spaces: the DALi approach
  80. 3D Tracking of Human Hands in Interaction with Unknown Objects
  81. Boosting the Performance of Model-based 3D Tracking by Employing Low Level Motion Cues
  82. Hybrid One-Shot 3D Hand Pose Estimation by Exploiting Uncertainties
  83. Model-based 3D Hand Tracking with on-line Shape Adaptation
  84. Quantifying the Effect of a Colored Glove in the 3D Tracking of a Human Hand
  85. Vision-Based SLAM and Moving Objects Tracking for the Perceptual Support of a Smart Walker Platform
  86. Tracking the articulated motion of the human body with two RGBD cameras
  87. Temporal Segmentation and Seamless Stitching of Motion Patterns for Synthesizing Novel Animations of Periodic Dances
  88. Evolutionary Quasi-Random Search for Hand Articulations Tracking
  89. Scalable 3D Tracking of Multiple Interacting Objects
  90. Shape from interaction
  91. Gesture Recognition Supporting the Interaction of Humans with Socially Assistive Robots
  92. Segmentation and classification of modeled actions in the context of unmodeled ones
  93. Integrating tracking with fine object segmentation
  94. Multicamera tracking of multiple humans based on colored visual hulls
  95. Tracking Hand Articulations: Relying on 3D Visual Hulls Versus Relying on Multiple 2D Cues
  96. Physically Plausible 3D Scene Tracking: The Single Actor Hypothesis
  97. Language for learning complex human-object interactions
  98. Predicting human intention in visual observations of hand/object interactions
  99. Beat Synchronous Dance Animation Based on Visual Analysis of Human Motion and Audio Analysis of Music Tempo
  100. ChaLearn multi-modal gesture recognition 2013
  101. Dimensionality Reduction for Efficient Single Frame Hand Pose Estimation
  102. Foreground Detection with a Moving RGBD Camera
  103. Developing visual competencies for socially assistive robots
  104. Head pose estimation on depth data based on Particle Swarm Optimization
  105. Tracking the articulated motion of two strongly interacting hands
  106. Multicamera human detection and tracking supporting natural interaction with large-scale displays
  107. Macedonia from Fragments to Pixels: A Permanent Exhibition of Interactive Systems at the Archaeological Museum of Thessaloniki
  108. Efficient Scale and Rotation Invariant Object Detection Based on HOGs and Evolutionary Optimization Techniques
  109. From Multiple Views to Textured 3D Meshes: A GPU-Powered Approach
  110. Full DOF tracking of a hand interacting with an object by modeling occlusions and physical constraints
  111. Scale invariant and deformation tolerant partial shape matching
  112. Design and Development of Four Prototype Interactive Edutainment Exhibits for Museums
  113. Binding Computer Vision to Physics Based Simulation: The Case Study of a Bouncing Ball
  114. Efficient model-based 3D tracking of hand articulations using Kinect
  115. Unsupervised learning of background modeling parameters in multicamera systems
  116. Markerless and Efficient 26-DOF Hand Pose Recovery
  117. Multiple objects tracking in the presence of long-term occlusions
  118. Horizon matching for localizing unordered panoramic images
  119. PaperView
  120. A Platform for Monitoring Aspects of Human Presence in Real-Time
  121. Object Tracking and Segmentation in a Closed Loop
  122. Vision-Based Hand Gesture Recognition for Human-Computer Interaction
  123. Integrated vision system for the semantic interpretation of activities where a person handles objects
  124. Visual homing for undulatory robotic locomotion
  125. SBA
  126. Deformable 2D Shape Matching Based on Shape Contexts and Dynamic Programming
  127. 3D head pose estimation from multiple distant views
  128. Rapid Prototyping of an AmI-Augmented Office Environment Demonstrator
  129. Propagation of Pixel Hypotheses for Multiple Objects Tracking
  130. Lumen detection for capsule endoscopy
  131. Shading models for illumination and reflectance invariant shape detectors
  132. Dynamic time warping for binocular hand tracking and reconstruction
  133. Learning temporal structure for task based control
  134. Localizing Unordered Panoramic Images Using the Levenshtein Distance
  135. Improved Design for Vision-Based Incident Detection in Transportation Systems Using Real-Time View Transformations
  136. Robust and efficient event detection for the monitoring of automated processes
  137. Binocular Hand Tracking and Reconstruction Based on 2D Shape Matching
  138. Chaining Planar Homographies for Fast and Reliable 3D Plane Tracking
  139. Vision-Based Interpretation of Hand Gestures for Remote Control of a Computer Mouse
  140. Efficient, causal camera tracking in unprepared environments
  141. Robot Homing by Exploiting Panoramic Vision
  142. Tourbot and webfair web-operated mobile robots for tele-presence in populated exhibitions
  143. INTRODUCTION TO THE SPECIAL THEME
  144. Is Levenberg-Marquardt the most efficient optimization algorithm for implementing bundle adjustment?
  145. Fast trifocal tensor estimation using virtual parallax
  146. Biomimetic centering behavior
  147. Three-dimensional tracking of multiple skin-colored regions by a moving stereoscopic system
  148. A graph-based approach to corner matching using mutual information as a local similarity measure
  149. Angle-based methods for mobile robot navigation: reaching the entire plane
  150. Real-Time Tracking of Multiple Skin-Colored Objects with a Possibly Moving Camera
  151. Fusion of laser and visual data for robot motion planning and collision avoidance
  152. Feature transfer and matching in disparate stereo views through the use of plane homographies
  153. Detecting Planes In An Uncalibrated Image Pair
  154. Experiences from the use of a robotic avatar in a museum setting
  155. Robust Regression for the Detection of Independent 3D Motion by a Binocular Observer
  156. Independent 3D Motion Detection through Robust Regression in Depth Layers
  157. Exploiting Panoramic Vision for Bearing-Only Robot Homing
  158. Vision-based camera motion recovery for augmented reality
  159. Tracking of Human Hands and Faces through Probabilistic Fusion of Multiple Visual Cues
  160. Camera Matchmoving in Unprepared, Unknown Environments
  161. Tracking Multiple Colored Blobs with a Moving Camera
  162. Fast positioning of limited-visibility guards for the inspection of 2D workspaces
  163. Fusion of range and visual data for the extraction of scene structure information
  164. Robot homing based on corner tracking in a sequence of panoramic images
  165. Using geometric constraints for matching disparate stereo views of 3D scenes containing planes
  166. Combining central and peripheral vision for reactive robot navigation
  167. Independent 3D motion detection using residual parallax normal flow fields
  168. Independent 3D motion detection based on depth elimination in normal flow fields
  169. Navigational support for robotic wheelchair platforms: an approach that combines vision and range sensors
  170. Image-based personal communication using an innovative space-variant CMOS sensor
  171. Qualitative detection of 3D motion discontinuities