What is it about?
The book is about how new technologies and devices, like those used for 3D movies and virtual reality, are making it possible to create media experiences that engage more of our senses, such as touch and movement. This new approach is changing the way we think about and use multimedia. The book brings together the latest research and developments in this field, showing how these advances can be applied in real-world scenarios and exploring what the future might hold for multi-sensory media.
Featured Image
Photo by Bermix Studio on Unsplash
Why is it important?
This new approach mulsemedia enhancing multimedia is important because it enhances how we interact with digital content by engaging more of our senses. By incorporating touch, movement, and other sensory inputs, multi-sensory media can create more immersive and realistic experiences. This has significant implications for various fields, including: (1) Entertainment: Enhancing movies, video games, and virtual reality experiences to make them more engaging and lifelike. (2) Education: Providing more effective learning tools that can engage multiple senses to improve understanding and retention. (3) Healthcare: Developing therapies and rehabilitation programs that use sensory inputs to aid recovery. Marketing and Advertising: Creating more impactful and memorable advertisements by engaging customers' senses in new ways. (4) Communication: Enabling more effective remote communication by mimicking real-life interactions more closely.
Perspectives
Read the Original
This page is a summary of: Multiple Sensorial Media Advances and Applications, January 2012, IGI Global,
DOI: 10.4018/978-1-60960-821-7.
You can read the full text:
Contributors
The following have contributed to this page