What is it about?
There are various educational games in terms of graphics and mechanics, and each player prefers to play different game categories. This work presents how the same educational content and mechanism can be accessible by any game’s category or platform.
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Why is it important?
Our work involves a mechanism that uses web services and achieves the portability of the same educational content in two completely different categories of mobile games (a point-and-click game and a virtual reality game). The gain is that the same educational content and mechanism can be accessible by any game’s category and platform, taking advantage of the game’s characteristics to motivate the student to participate in the learning process and increase their engagement.
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This page is a summary of: Learn-and-play personalised reasoning from point-and-click to virtual reality mobile educational games, Intelligent Decision Technologies, June 2021, IOS Press,
DOI: 10.3233/idt-200204.
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