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This manuscript describes a method for simulating shock-particle interaction. The method is validated against available data and applied to simulate a sphere accelerated by a moving shock. The results show that the motion is sensitive to the ratio of the density of the sphere to the incoming fluid.

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This page is a summary of: Sharp-Interface Immersed-Boundary Method for Compressible Flows with Shock–Particle Interaction, AIAA Journal, April 2021, American Institute of Aeronautics and Astronautics (AIAA),
DOI: 10.2514/1.j059626.
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