What is it about?
The phenomenon of impaired recognition of peripherally presented visual targets, when flanked by similar stimuli, is referred to as crowding. Common studies in a two-dimensional space showed that lateral distances are critical: The extent of crowding depends on eccentricity of the target stimulus and on the spacing between target and flanking stimuli (Bouma, 1970). The question of whether also distances in depth affect crowding was until now usually investigated using virtual depth (e.g., Astle, McGovern, & McGraw, 2014). However, virtual and real depth differ, for example with respect to the accommodation-vergence alignment and to effects of blur. Thus, we made an attempt to study crowding in real depth. In our experimental setup real depth is implemented by two screens, observed via a semi-transparent mirror. Thus, moving the two screens along the line of sight allows simultaneous stimulus presentation with real depth differences. In a first validation study with 18 participants a fixation cross was fixed in a depth of 190 cm. Single and flanked Landolt rings were presented in 2° of eccentricity in the same depth as fixation, or in front of (170 cm), or behind (215 cm) the fixation depth. Results concerning recognition performance show a similar extent of crowding for flanked targets presented in front of, or behind the fixation depth, and flanked targets in the fixation depth. But, concerning reaction time, the difference between isolated and flanked targets was reduced in defocused depths compared to the fixation depth. That is, reaction time toward flanked targets in the fixation depth was higher than in front of, or behind the fixation depth. With the experimental setup, crowding successfully was induced in different real depths. In further studies, the influence of target and flankers in divergent depths on crowding will be investigated.
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Why is it important?
Crowding is a main limiting factor for peripheral visual perception. However, studies have rarely investigated crowding in and across the third spatial dimension, depth. This study presents an experimental setup for investigating crowding in real depth, aiming at examining the crowding phenomenon under natural viewing conditions.
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This page is a summary of: Examining Crowding Using a Real Three-Dimensional Experimental Setup, Proceedings of the Latvian Academy of Sciences Section B Natural Exact and Applied Sciences, January 2017, De Gruyter,
DOI: 10.1515/prolas-2017-0055.
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