What is it about?

This research explores a new way to interact with virtual reality (VR) underwater. We developed a special underwater VR system that uses hand gestures for control, which is innovative as most underwater VR systems don't offer any interaction at all. A waterproof VR headset with a built-in camera was created to recognise three simple hand movements: grabbing to move around, pinching for quick actions, and pointing for continuous actions. The system was tested both above water and underwater to evaluate its performance. It was found that while being underwater slightly affected gesture recognition accuracy, the system still performed well overall. People were also invited to try out the system in a virtual underwater scene, where they could explore and interact with objects using these hand gestures. Participants in the study reported feeling very present in the virtual world and found the hand gestures intuitive to use. However, some challenges were pointed out, such as difficulty controlling movement speed and direction, and some physical discomfort from using the system underwater.

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Why is it important?

This research is significant because it demonstrates the possibility of creating more natural ways to interact with virtual worlds underwater. This could be valuable for various applications, including underwater training simulations, marine research, or even underwater entertainment experiences. The study's findings will contribute to improving future underwater VR systems, making them more user-friendly and immersive.

Perspectives

I hope this research will encourage collaboration between VR developers and professionals in astronaut training, diving education and entertainment. Our work could improve both practical training and immersive experiences by advancing simulations for challenging environments. I'm excited to see how our findings can shape future VR applications, from serious training tools to engaging entertainment, and potentially inspire new ways of thinking about user interaction in underwater spaces.

Alexander Marquardt

Read the Original

This page is a summary of: Exploring Gesture Interaction in Underwater Virtual Reality, October 2024, ACM (Association for Computing Machinery),
DOI: 10.1145/3677386.3688890.
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