What is it about?
Descend into the labyrinth of the Minotaur, learn about his tragic story and confront him to escape! The article describes our Free-roaming multiplayer VR experience produced in the EMIL – European Media and Immersion Lab at the Research & Development Department within Filmakademie Baden-Württemberg’s Institute of Animation.
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Photo by Martijn Vonk on Unsplash
Why is it important?
Within our VR experience the players learn about the tragic family story behind the ancient Greek myth of the Minoataur and have to pick a side by either killing the Minotaur or sparing the troubled creature’s life. In a unique approach, the content can be experienced in different immersive scale levels, depending on the technical and physical limitations of the location, presenting the experience. From a technical perspective an novel, engine agnostic and flexible open-source virtual production framework was used to realize the multiplayer network part of the game. Our non-photorealistic visual approach is inspired by ancient Greek murals and vases, which allows us to provide the experience with a small footprint in energy consumption and required equipment.
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This page is a summary of: Fate of the Minotaur: A scalable location based VR experience, July 2024, ACM (Association for Computing Machinery),
DOI: 10.1145/3641521.3664406.
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