What is it about?

We've created a toolkit for users to design their own bare-body interaction scenarios using body tracking and innovative graphical rendering techniques in the Unity Game Engine. Through this work, users can manipulate livestreamed 3D data and promote the expectation of digital environmental reactivity. We tested the effectiveness of the toolkit at inspiring users to interact with multiple holographic displays in a preliminary exhibition. Here we found high interactivity and age based trends of engagement.

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This page is a summary of: BridgedReality: A Toolkit Connecting Physical and Virtual Spaces through Live Holographic Point Cloud Interaction, December 2021, ACM (Association for Computing Machinery),
DOI: 10.1145/3476124.3488656.
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