What is it about?

Research on the Internet of Things (IoT) has devoted many efforts to technological aspects. Little social and practical benefits have emerged so far. IoT devices, so-called smart objects, are becoming even more pervasive and social, leading to the need to provide non-technical users with innovative interaction strategies for controlling their behavior. This work proposes interaction mechanisms to program the behavior of smart objects. Such mechanisms are based on a model that drives the programming of smart objects by defining event-condition-action rules.

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Why is it important?

The proposed interaction mechanisms: -have been designed by involving a sample of end-users; -fit the mental model of users without technical skills in programming or computer science -have been compared during a controlled experiment to assess their usability The article discusses some design implications that came out from the performed studies and presents the architecture of a platform supporting rule definition and execution.

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This page is a summary of: Empowering End Users to Customize their Smart Environments, ACM Transactions on Computer-Human Interaction, April 2017, ACM (Association for Computing Machinery),
DOI: 10.1145/3057859.
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