What is it about?

Introducing cross-cultural design practices and player research methods in video game education improves students' competencies in developing engaging games for the global gaming market. This article examines the need for and approaches to incorporating such practices in classrooms.

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Why is it important?

Cross-cultural design practices are an essential component of the global game education experience. This article emphasizes the need for standardized frameworks, design heuristics that validate the process, and instructional material for effective contribution to cross-cultural design in games pedagogy, research, and practice.

Perspectives

This article presented pedagogical insights and student perceptions of working on cross-cultural design approaches in game development through project work and in-class peer critique sessions. The insights and feedback show potential for developing instructional material, industry-led modules, and additional classroom activities to foster cross-cultural practices and games user research frameworks in games education. Case studies, shared experiences, and evaluation frameworks are necessary to develop crosscultural game design competencies in pedagogy, research, and practice across the globe.

Nandhini Giri
Purdue University

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This page is a summary of: Opinion Paper Type: The Need for Pedagogical Approaches in Cross-cultural Design Practices in the US Midwest, Games Research and Practice, February 2026, ACM (Association for Computing Machinery),
DOI: 10.1145/3797486.
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