What is it about?

Volumetric videos are 3D recordings that let you move around scenes freely, making them ideal for virtual reality application, remote collaboration, and immersive media. The V-PCC standard achieves state-of-the-art compression by turning 3D data into regular video, but its reference software, TMC2, is too slow for real-world use. We present uvgVPCCenc, the first open-source V-PCC encoder built from scratch for speed and practicality. It compresses much faster than TMC2 while maintaining high compression efficiency. uvgVPCCenc also acts as a sandbox for researchers and developers, helping the community build and test new tools to advance volumetric video technology.

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Why is it important?

uvgVPCCenc is the first and only open-source encoder for V-PCC designed specifically for real-time compression. Its availability makes it possible to apply the advanced V-PCC compression standard in practical, real-world scenarios. Thanks to its low computational complexity, it also enables the use of V-PCC for demanding tasks such as training AI models. Volumetric video compression is still a young research field, with many ideas yet to be explored. uvgVPCCenc provides a solid and accessible development environment to support the community in testing and building new encoding solutions.

Perspectives

This paper marks the first release of uvgVPCCenc. This is only the beginning. Everyone is welcome to build upon it.

Louis Fréneau
Tampereen kaupunki

Read the Original

This page is a summary of: uvgVPCCenc: Practical Open-Source Encoder for Fast V-PCC Compression, March 2025, ACM (Association for Computing Machinery),
DOI: 10.1145/3712676.3718336.
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