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Graphical assets are an integral part of many digital creative fields, including architectural visualisation, film and video games. This paper examines the breadth of state-of-the-art generative methods that are applied to graphical assets, presenting a taxonomy and framework for graphical asset generators via a systematic review of current literature.

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This page is a summary of: Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Art, ACM Computing Surveys, December 2024, ACM (Association for Computing Machinery),
DOI: 10.1145/3708499.
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