What is it about?

MeshNCA directly creates dynamic textures on 3D meshes without UV maps. MeshNCA's training targets include PBR textures, text prompts, and motion-vector fields. Trained only on an Icosphere mesh, we create textures on unseen meshes and interactively edit the synthesized textures, both in real time. Our online demo showcases the capabilities.

Featured Image

Why is it important?

Check out our demo at https://meshnca.github.io to see the capabilities of our method. The demo runs in real time on smartphones and computers.

Read the Original

This page is a summary of: Mesh Neural Cellular Automata, ACM Transactions on Graphics, July 2024, ACM (Association for Computing Machinery),
DOI: 10.1145/3658127.
You can read the full text:

Read

Resources

Contributors

The following have contributed to this page