What is it about?

We present and test a new prototype shape-changing device that is able to provide navigation instructions when walking. It does this by bending and extending its body. These changes can be felt by the user via their sense of touch. Because shape- changing feedback is quite new, we first test how well people can feel the sensations provided by our device. Then, study participants use the device to follow paths in virtual reality (VR) while we track their motions. In the VR study, we compare our shape changing device with a handheld visual feedback device (like from a smartphone). We find that though users completed the paths faster with visual feedback, they spent much more time looking at their hands then at the world around them. With our device they did not need to look at the device in their hands to complete the walking paths.

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This page is a summary of: The S-BAN: Insights into the Perception of Shape-Changing Haptic Interfaces via Virtual Pedestrian Navigation, ACM Transactions on Computer-Human Interaction, February 2023, ACM (Association for Computing Machinery),
DOI: 10.1145/3555046.
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