What is it about?
Students in NIT, Suzuka College carried out a creative engineering education project and measured the responses by those virtual activities using some biological and physiological information.
Featured Image
Why is it important?
The quantification idea on virtual activities, using biological-physiological ways.
Perspectives
Read the Original
This page is a summary of: Active Learning Classes (in KOSEN Colleges of Japan) Using ICT and Tools for Obtaining Biological Information to Enhance the Creativity of Engineering Design Students, Procedia Computer Science, January 2020, Elsevier,
DOI: 10.1016/j.procs.2020.09.247.
You can read the full text:
Contributors
The following have contributed to this page