What is it about?
It was to research the human-computer interaction with the time spent by young adults in carrying out activities with computing devices (computer, tablet or mobile phone) in residences' bedrooms of air force military and university students in rest time periods and with ecological validation with observation method to video analysis and using a Software iSEE.
Featured Image
Why is it important?
Sleep disorders are increasingly common view and it is a growing problem in modern societies. There are several problems that can cause this type of disturbance, being the demanding obligations of work and study, a current problem, which leads individuals to allocate more time their rest period in at home. Currently, we are seeing the replacement of handwork by mental, automated and computerized work, which translates into an increasing percentage of time spent performing repetitive static character tasks (physical effort), being able to compare yourself to your work done in industry, traditional production lines (Caetano & Vala, 2002). It is no less demanding contexts of labor among which are those activities that involve the long hours spent at the computer.
Perspectives
This data set the type of use of computer devices in bed (studying, playing games, watching movie or playing). Findings of this study allow suggesting what graphical interface designers must seek as new strategies and solutions for posture in bed, exploring other peripheral equipment for using informatics equipment in bed position.
Professor Gustavo Desouzart
Piaget Institute of Viseu
Read the Original
This page is a summary of: Human-Computer Interaction in Bed, January 2015, Springer Science + Business Media,
DOI: 10.1007/978-3-319-20889-3_55.
You can read the full text:
Contributors
The following have contributed to this page