All Stories

  1. Are older adults using ChatGPT for medical advice? Results from a cross-sectional survey study
  2. Design and Evaluation of Generative Agent-based Platform for Human-Assistant Interaction Research: A Tale of 10 User Studies
  3. ZzzMate: Designing an Empathetic Chatbot for Addressing Self-Conscious Emotions for Sleep Adherence
  4. Poster: Split-and-Combine Rectification of Ultra-Wide Fisheye Images into Cubemaps
  5. Digital Interventions for Emotional Awareness and Regulation During the Transition to Parenthood: A Scoping Review
  6. 10$th$ International Workshop on Mental Health and Well-being: From Research to Practice in Mental Healthcare
  7. SignGlass: First-Person View Comprehensive and Generalizable ASL Translation Using Wearable Glass
  8. The Homework Wars: Exploring Emotions, Behaviours, and Conflicts in Parent-Child Homework Interactions
  9. Mindfulness Meditation and Respiration: Accelerometer-based Respiration Rate and Mindfulness Progress Estimation to Enhance App Engagement and Mindfulness Skills
  10. Vital Insight: Assisting Experts' Context-Driven Sensemaking of Multi-modal Personal Tracking Data Using Visualization and Human-in-the-Loop LLM
  11. PuffEM: An E-cigarette Sleeve for Estimating User Nicotine Intake
  12. Scaling a Brief Digital Well-Being Intervention (the Big Joy Project) and Sociodemographic Moderators: Single-Group Pre-Post Study
  13. The Odyssey Journey: Top-Tier Medical Resource Seeking for Specialized Disorder in China
  14. ZzzMate: A Self-Conscious Emotion-Aware Chatbot for Sleep Intervention
  15. MedAI-SciTS: Enhancing Interdisciplinary Collaboration between AI Researchers and Medical Experts
  16. What Social Media Use Do People Regret? An Analysis of 34K Smartphone Screenshots with Multimodal LLM
  17. Promoting Prosociality via Micro-acts of Joy: A Large-Scale Well-Being Intervention Study
  18. From GPT to DeepSeek: Significant gaps remain in realizing AI in healthcare
  19. Scaling a Brief Digital Well-Being Intervention (the Big Joy Project) and Sociodemographic Moderators: Single-Group Pre-Post Study (Preprint)
  20. A Survey of Passive Sensing for Workplace Wellbeing and Productivity
  21. Beyond Detection: Towards Actionable Sensing Research in Clinical Mental Healthcare
  22. MindScape Study: Integrating LLM and Behavioral Sensing for Personalized AI-Driven Journaling Experiences
  23. Harnessing LLMs for Automated Video Content Analysis: An Exploratory Workflow of Short Videos on Depression
  24. Towards Open-World Gesture Recognition
  25. 9 th International Workshop on Mental Health and Well-being: New Research Directions
  26. Evaluating the Privacy Valuation of Personal Data on Smartphones
  27. GLOBEM: Cross-Dataset Generalization of Longitudinal Human Behavior Modeling
  28. From Classification to Clinical Insights
  29. G-VOILA: Gaze-Facilitated Information Querying in Daily Scenarios
  30. Talk2Care: An LLM-based Voice Assistant for Communication between Healthcare Providers and Older Adults
  31. InteractOut: Leveraging Interaction Proxies as Input Manipulation Strategies for Reducing Smartphone Overuse
  32. Rethinking Human-AI Collaboration in Complex Medical Decision Making: A Case Study in Sepsis Diagnosis
  33. Fast-Forward Reality: Authoring Error-Free Context-Aware Policies with Real-Time Unit Tests in Extended Reality
  34. Time2Stop: Adaptive and Explainable Human-AI Loop for Smartphone Overuse Intervention
  35. MindShift: Leveraging Large Language Models for Mental-States-Based Problematic Smartphone Use Intervention
  36. AdaptiveVoice: Cognitively Adaptive Voice Interface for Driving Assistance
  37. From Text to Self: Users’ Perception of AIMC Tools on Interpersonal Communication and Self
  38. Contextual AI Journaling: Integrating LLM and Time Series Behavioral Sensing Technology to Promote Self-Reflection and Well-being using the MindScape App
  39. Mental-LLM
  40. Can AI Relate: Testing Large Language Model Response for Mental Health Support
  41. An Autoethnographic Case Study of Generative Artificial Intelligence's Utility for Accessibility
  42. A Framework for Designing Fair Ubiquitous Computing Systems
  43. 8th International Workshop on Mental Health and Well-being: Sensing and Intervention
  44. SmartASL
  45. ConeSpeech: Exploring Directional Speech Interaction for Multi-Person Remote Communication in Virtual Reality
  46. UnlockedMaps: A Web-Based Map for Visualizing the Real-Time Accessibility of Urban Rail Transit Stations
  47. UnlockedMaps: A Web-Based Map for Visualizing the Real-Time Accessibility of Urban Rail Transit Stations
  48. XAIR: A Framework of Explainable AI in Augmented Reality
  49. Modeling the Trade-off of Privacy Preservation and Activity Recognition on Low-Resolution Images
  50. Reviewing and Reflecting on Smart Home Research from the Human-Centered Perspective
  51. Design and Evaluation of a VR Therapy for Patients with Mild Cognitive Impairment and Dementia: Perspectives from Patients and Stakeholders
  52. Impact of Online Learning in the Context of COVID-19 on Undergraduates with Disabilities and Mental Health Concerns
  53. GLOBEM
  54. Enhance Everyday Devices to Better Understand and Positively Influence Our Behavior
  55. ViviPaint: Creating Dynamic Painting with a Thermochromic Toolkit
  56. Detecting Physiological Responses Using Multimodal Earbud Sensors
  57. Ubilung: Multi-Modal Passive-Based Lung Health Assessment
  58. Enabling Hand Gesture Customization on Wrist-Worn Devices
  59. TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
  60. ReflecTrack: Enabling 3D Acoustic Position Tracking Using Commodity Dual-Microphone Smartphones
  61. College from home during COVID-19: A mixed-methods study of heterogeneous experiences
  62. Listen2Cough
  63. Leveraging Collaborative-Filtering for Personalized Behavior Modeling
  64. PneuFetch: Supporting Blind and Visually Impaired People to Fetch Nearby Objects via Light Haptic Cues
  65. EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
  66. FrownOnError: Interrupting Responses from Smart Speakers by Facial Expressions
  67. Understanding User Behavior For Document Recommendation
  68. Recognizing Unintentional Touch on Interactive Tabletop
  69. Effects of Past Interactions on User Experience with Recommended Documents
  70. Leveraging Routine Behavior and Contextually-Filtered Features for Depression Detection among College Students
  71. Clench Interface
  72. Hand range interface
  73. ForceBoard
  74. BreathVR
  75. GalVR