All Stories

  1. Tangible Stats: An Embodied and Multimodal Platform for Teaching Data and Statistics to Blind and Low Vision Students
  2. From Embodied Doing to Computational Thinking in Kindergarten
  3. Eliciting High School Students’ Conceptions and Intuitions about Algorithmic Bias
  4. What do Teens Make of Personal Informatics?
  5. Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries
  6. At Home With Data: Family Engagements With Data Involved in Type 1 Diabetes Management
  7. A rubric for describing competences in the areas of circuitry, computation, and crafting after a course using e-textiles
  8. Opportunistic uses of the traditional school day through student examination of Fitbit activity tracker data
  9. Lessons learned from an initial effort to bring a quantified self "meetup" experience to a new demographic