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  1. Analysis of motor performance in individuals with cerebral palsy using a non-immersive virtual reality task – a pilot study
  2. Concurrent Validity and Reliability of Alternative Computer Game for the Coincidence-Anticipation Timing Task
  3. Assistive technology for communication of older adults: a systematic review
  4. The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review
  5. Motor performance of individuals with cerebral palsy in a virtual game using a mobile phone
  6. Smartphone technology for individuals with Duchenne muscular dystrophy