All Stories

  1. Limited Control Over the Body as Intriguing Play Design Resource
  2. Designing Digital Vertigo Experiences
  3. A 2nd Person Social Perspective on Bodily Play
  4. Sensory Alignment in Immersive Entertainment
  5. AR Fighter
  6. Towards a 2 nd Person Perspective on Bodily Play
  7. Experiencing the Body as Play
  8. 13 Game Lenses for Designing Diverse Interactive Jogging Systems
  9. Designing the Vertigo Experience
  10. Utilizing Gravity in Movement-Based Games and Play
  11. Reindeer & wolves