All Stories

  1. Analyzing Late Antiquity Shifts of Trade Regime in the Iberian Peninsula and Their Causes via Change Point Detection Methods
  2. Before the Collapse: Analyzing Changes of Economic Regime in the Iberian Peninsula Using Change Point Detection Methods
  3. Energy Efficiency of C++ Standard Random Number Generators
  4. Analyzing per-component energy consumption of evolutionary algorithms implemented in low-level languages: Comparison of C++ and zig in key evolutionary algorithm functions
  5. Energy consumption of evolutionary algorithms implemented in low-level languages
  6. How Evolutionary Algorithms Consume Energy Depending on the Language and Its Level
  7. Measuring Energy Consumption of BBOB Fitness Functions
  8. Extending Genetic Algorithms with Biological Life-Cycle Dynamics
  9. Detecting Pivotal Moments Using Changepoint Analysis of Noble Marriages during the Time of the Republic of Venice
  10. Intra-family links in the analysis of marital networks
  11. Energy Consumption of Evolutionary Algorithms in JavaScript
  12. Evaluation Metrics for Automated Typographic Poster Generation
  13. Self-loops in Social Networks: Behavior of Eigenvector Centrality
  14. Finding Turning Points in the History of the Republic of Venice through Statistical Analysis of the Time Series of Noble Marriages
  15. Chatbots and messaging platforms in the classroom: An analysis from the teacher’s perspective
  16. Distributed and Asynchronous Population-Based Optimization Applied to the Optimal Design of Fuzzy Controllers
  17. It’s a Doge’s Life: Examining Term Limits in Venetian Doges’ Life Tenure
  18. It’s a Doges’ Life: Examining Term Limits in Venetian Doges Life Tenure
  19. Optimal Fuzzy Controller Design for Autonomous Robot Path Tracking Using Population-Based Metaheuristics
  20. A Brave New Algorithm to Maintain the Exploration/Exploitation Balance
  21. Exploring the Role of Chatbots and Messaging Applications in Higher Education: A Teacher’s Perspective
  22. Paradiseo: from a modular framework for evolutionary computation to the automated design of metaheuristics
  23. Using Fuzzy Inference Systems for the Creation of Forex Market Predictive Models
  24. Event-Driven Multi-algorithm Optimization: Mixing Swarm and Evolutionary Strategies
  25. Studying How to Apply Chatbots Technology in Higher-Education: First Results and Future Strategies
  26. DatAC: A visual analytics platform to explore climate and air quality indicators associated with the COVID-19 pandemic in Spain
  27. Population sizing of cellular evolutionary algorithms
  28. Moving target defense through evolutionary algorithms
  29. Delivering diverse web server configuration in a moving target defense using evolutionary algorithms
  30. Implementation matters, also in concurrent evolutionary algorithms
  31. Improving evolution of service configurations for moving target defense
  32. A Method for Estimating the Computational Complexity of Multimodal Functions
  33. An Event-Based Architecture for Cross-Breed Multi-population Bio-inspired Optimization Algorithms
  34. Automatic Rule Extraction from Access Rules Using Genetic Programming
  35. Empirical Evaluation of Distance Measures for Nearest Point with Indexing Ratio Clustering Algorithm
  36. Distributed multi-objective evolutionary optimization using island-based selective operator application
  37. Steady state particle swarm
  38. Beating uncertainty in racing bot evolution through enhanced exploration and pole position selection
  39. Genealogical patterns in evolutionary algorithms
  40. Finding new ways to imitate nature in modern computers
  41. Improved free form evolution for angry birds structures
  42. Concurrency in evolutionary algorithms
  43. Computational Intelligence
  44. Speeding Up Evaluation of Structures for the Angry Birds Game
  45. Bioinspired Algorithms in Complex Ephemeral Environments
  46. From ephemeral computing to deep bioinspired algorithms: New trends and applications
  47. The Evolutionary Race: Improving the Process of Evaluating Car Controllers in Racing Simulators
  48. Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone
  49. A modern, event-based architecture for distributed evolutionary algorithms
  50. Cloudy distributed evolutionary computation
  51. Mapping evolutionary algorithms to a reactive, stateless architecture
  52. Particle swarm and population structure
  53. Performance improvements of evolutionary algorithms in perl 6
  54. Dynamic Models of Partially Connected Topologies for Population-Based Metaheuristics
  55. Alife in the Clouds: A Short Review of Applications of Artificial Life to Cloud Computing and Back
  56. Increasing Performance via Gamification in a Volunteer-Based Evolutionary Computation System
  57. Introducing an Event-Based Architecture for Concurrent and Distributed Evolutionary Algorithms
  58. Revisiting Population Structure and Particle Swarm Performance
  59. The Influence of Input Data Standardization Methods on the Prediction Accuracy of Genetic Programming Generated Classifiers
  60. Studying real traffic and mobility scenarios for a Smart City using a new monitoring and tracking system
  61. Benchmarking a pool-based execution with GA and PSO workers on the BBOB noiseless testbed
  62. Gamification techniques in collaborative interactive evolutionary computation
  63. Randomized parameter settings for a pool-based particle swarm optimization algorithm
  64. evospace-js
  65. An open source implementation of an intuitionistic fuzzy inference system in Clojure
  66. Exploiting the social graph: Increasing engagement in a collaborative Interactive Evolution application
  67. Time series forecasting using evolutionary neural nets implemented in a volunteer computing system
  68. Analysing the influence of the fitness function on genetically programmed bots for a real-time strategy game
  69. Applying computational intelligence methods for predicting the sales of newly published books in a real editorial business management environment
  70. Computational Intelligence
  71. Early Prediction of the Winner in StarCraft Matches
  72. Enhancing Student Engagement via Reduction of Frustration with Programming Assignments using Machine Learning
  73. Comparing Heterogeneous and Homogeneous Flocking Strategies for the Ghost Team in the Game of Ms. Pac-Man
  74. Evolutionary deckbuilding in hearthstone
  75. Asynchronous Steady State Particle Swarm
  76. Cloudy Distributed Evolutionary Algorithms
  77. NodIO
  78. Performance for the Masses
  79. A comparison of implementations of basic evolutionary algorithm operations in different languages
  80. Visualizing for Success
  81. EvoloPy: An Open-source Nature-inspired Optimization Framework in Python
  82. Computational Intelligence
  83. Ranking the Performance of Compiled and Interpreted Languages in Genetic Algorithms
  84. Studying the effect of population size in distributed evolutionary algorithms on heterogeneous clusters
  85. Corporate security solutions for BYOD: A novel user-centric and self-adaptive system
  86. Towards automatic StarCraft strategy generation using genetic programming
  87. Soft Computing Techniques Applied to Corporate and Personal Security
  88. Designing and Modeling a Browser-Based DistributedEvolutionary Computation System
  89. Low or no cost distributed evolutionary computation
  90. Forced evolution in silico by artificial transposons and their genetic operators: The ant navigation problem
  91. Ephemeral Computing and Bioinspired Optimization - Challenges and Opportunities
  92. A Hybrid Fuzzy Genetic Algorithm for an Adaptive Traffic Signal System
  93. Cybersecurity and Honeypots: Experience in a Scientific Network Infrastructure
  94. Modelling a Human-Like Bot in a First Person Shooter Game
  95. There is Noisy Lunch: A Study of Noise in Evolutionary Optimization Problems
  96. The EvoSpace Model for Pool-Based Evolutionary Algorithms
  97. A novel representation of genomic sequences for taxonomic clustering and visualization by means of self-organizing maps
  98. Open classroom: enhancing student achievement on artificial intelligence through an international online competition
  99. A methodology for designing emergent literary backstories on non-player characters using genetic algorithms
  100. Assessing different architectures for evolutionary algorithms in javascript
  101. Enforcing corporate security policies via computational intelligence techniques
  102. NodEO, a multi-paradigm distributed evolutionary algorithm platform in JavaScript
  103. KANTS: A Stigmergic Ant Algorithm for Cluster Analysis and Swarm Art
  104. MUSES
  105. Creating autonomous agents for playing Super Mario Bros game by means of evolutionary finite state machines
  106. Designing robust volunteer-based evolutionary algorithms
  107. Introduction to the special issue on evolutionary intelligence in games
  108. Genetic Programming
  109. Going a Step Beyond the Black and White Lists for URL Accesses in the Enterprise by Means of Categorical Classifiers
  110. Implementing Parallel Genetic Algorithm Using Concurrent-functional Languages
  111. Particle Swarms with Dynamic Topologies and Conservation of Function Evaluations
  112. Studying and Tackling Noisy Fitness in Evolutionary Design of Game Characters
  113. New solver and optimal anticipation strategies design based on evolutionary computation for the game of MasterMind
  114. Using statistical tools to determine the significance and relative importance of the main parameters of an evolutionary algorithm
  115. Adapting the Bak-Sneppen Model to a Dynamic and Partially Connected Grid of Hierarchical Species
  116. EvoSpace-i
  117. Developing services in a service oriented architecture for evolutionary algorithms
  118. Adapting evolutionary algorithms to the concurrent functional language Erlang
  119. Partially connected topologies for particle swarm
  120. Improving evolutionary solutions to the game of mastermind using an entropy-based scoring method
  121. Migration study on a pareto-based island model for MOACOs
  122. A search for scalable evolutionary solutions to the game of MasterMind
  123. A study on time-varying partially connected topologies for the particle swarm
  124. Fireworks: Evolutionary art project based on EvoSpace-interactive
  125. Is there a free lunch for cloud-based evolutionary algorithms?
  126. Towards a multiobjective evolutionary approach to inventory and routing management in a retail chain
  127. hCHAC: A family of MOACO algorithms for the resolution of the bi-criteria military unit pathfinding problem
  128. Preface
  129. Influence of selective pressure on quality of solutions and speed of evolutionary mastermind
  130. Photo rendering with swarms: From figurative to abstract pherogenic imaging
  131. The sandpile mutation Genetic Algorithm: an investigation on the working mechanisms of a diversity-oriented and self-organized mutation operator for non-stationary functions
  132. Pareto-based multi-colony multi-objective ant colony optimization algorithms: an island model proposal
  133. Service oriented evolutionary algorithms
  134. A network analysis of the 2010 FIFA world cup champion team play
  135. Complex systems in sports: Introduction to the special issue
  136. Performance and Scalability of Particle Swarms with Dynamic and Partially Connected Grid Topologies
  137. Testing the Differences of using RGB and HSV Histograms during Evolution in Evolutionary Art
  138. The L-Co-R Co-evolutionary Algorithm - A Comparative Analysis in Medium-term Time-series Forecasting Problems
  139. Cloud-based evolutionary algorithms: An algorithmic study
  140. Pool vs. Island Based Evolutionary Algorithms: An Initial Exploration
  141. Using Student Conferences to Increase Participation in the Classroom: A Case Study
  142. Designing and testing a pool-based evolutionary algorithm
  143. Adaptive bots for real-time strategy games via map characterization
  144. Effect of Noisy Fitness in Real-Time Strategy Games Player Behaviour Optimisation Using Evolutionary Algorithms
  145. Generating colored 2-dimensional representations of sleep EEG with the KANTS clustering algorithm
  146. Particle swarm with self-organized criticality
  147. SofEA
  148. Validating design choices in a pool-based distributed evolutionary algorithms architecture
  149. Scaling in distributed evolutionary algorithms with persistent population
  150. Applications of Evolutionary Computation
  151. Determining the significance and relative importance of parameters of a simulated quenching algorithm using statistical tools
  152. Cloud-based Evolutionary Parallel Computation Using Low Cost Storage Services
  153. A comparative study on the performance of dissortative mating and immigrants-based strategies for evolutionary dynamic optimization
  154. Diversity Through Multiculturality: Assessing Migrant Choice Policies in an Island Model
  155. Using free cloud storage services for distributed evolutionary algorithms
  156. Assessing speed-ups in commodity cloud storage services for distributed evolutionary algorithms
  157. From pherographia to color pherographia: Color sketching with artificial ants
  158. Optimizing player behavior in a real-time strategy game using evolutionary algorithms
  159. Optimizing worst-case scenario in evolutionary solutions to the MasterMind puzzle
  160. Applications of Evolutionary Computation
  161. Sleeping with ants, SVMs, multilayer perceptrons and SOMs
  162. Assessing efficiency of different evolutionary strategies playing MasterMind
  163. Evolving the cooperative behaviour in Unreal™ bots
  164. Beating exhaustive search at its own game
  165. Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game
  166. An evolutionary approach to integrated inventory and routing management in a real world case
  167. Applying support vector machines and mutual information to book losses prediction
  168. Controlling bots in a First Person Shooter game using genetic algorithms
  169. Fluid evolutionary algorithms
  170. Statistical analysis of the parameters of the simulated annealing algorithm
  171. Bloat Control Operators and Diversity in Genetic Programming: A Comparative Study
  172. Applications of Evolutionary Computation
  173. EvAg: a scalable peer-to-peer evolutionary algorithm
  174. Algorithm::Evolutionary, a flexible Perl module for evolutionary computation
  175. Genotypic differences and migration policies in an island model
  176. Improving genetic algorithms performance via deterministic population shrinkage
  177. Multiobjective genetic programming approach for a smooth modeling of the release kinetics of a pheromone dispenser
  178. CHAC, A MOACO algorithm for computation of bi-criteria military unit path in the battlefield: Presentation and first results
  179. Multikulti algorithm: Using genotypic differences in adaptive distributed evolutionary algorithm migration policies
  180. Increasing GP Computing Power for Free via Desktop GRID Computing and Virtualization
  181. Automatic detection of trends in time-stamped sequences: an evolutionary approach
  182. NectaRSS, an intelligent RSS feed reader
  183. Visualizing the evolution of a web-based social network
  184. Prune and Plant: A New Bloat Control Method for Genetic Programming
  185. Study of the Robustness of a Meta-Algorithm for the Estimation of Parameters in Artificial Neural Networks Design
  186. Tracking Extrema in Dynamic Fitness Functions with Dissortative Mating Genetic Algorithms
  187. A self-organized criticality mutation operator for dynamic optimization problems
  188. Automatic generation of XSLT stylesheets using evolutionary algorithms
  189. Discovering causes of financial distress by combining evolutionary algorithms and artificial neural networks
  190. Evolving machine microprograms
  191. Evolvable agents, a fine grained approach for distributed evolutionary computing: walking towards the peer-to-peer computing frontiers
  192. Asynchronous distributed genetic algorithms with Javascript and JSON
  193. Comparing multiobjective evolutionary ensembles for minimizing type I and II errors for bankruptcy prediction
  194. Evolutionary system for prediction and optimization of hardware architecture performance
  195. Exploring population structures for locally concurrent and massively parallel Evolutionary Algorithms
  196. Influence of parameters on the performance of a MOACO algorithm for solving the bi-criteria military path-finding problem
  197. Resilience to churn of a peer-to-peer evolutionary algorithm
  198. A genetic algorithm for dynamic modelling and prediction of activity in document streams
  199. Balancing safety and speed in the military path finding problem
  200. Browser-based distributed evolutionary computation
  201. Complex networks and evolutionary computation
  202. Configuring an evolutionary tool for the inventory and transportation problem
  203. Distributed evolutionary computation for fun and profit
  204. Exploring selection mechanisms for an agent-based distributed evolutionary algorithm
  205. Comparing evolutionary hybrid systems for design and optimization of multilayer perceptron structure along training parameters
  206. Where is evolutionary computation going? A temporal analysis of the EC community
  207. Who is the best connected EC researcher?
  208. Beyond source code: The importance of other artifacts in software development (a case study)
  209. Finding a needle in a haystack using hints and evolutionary computation: the case of evolutionary MasterMind
  210. Parallel Problem Solving from Nature - PPSN IX
  211. Modeling Malaria with Multi-Agent Systems
  212. Evolving RBF neural networks for time-series forecasting with EvRBF
  213. Parallel Problem Solving from Nature - PPSN VIII
  214. Evolving two-dimensional fuzzy systems
  215. Statistical analysis of the parameters of a neuro-genetic algorithm
  216. Web newspaper layout optimization using simulated annealing
  217. Statistical analysis of the main parameters involved in the design of a genetic algorithm
  218. Parallel Problem Solving from Nature — PPSN VII
  219. Optimization of web newspaper layout in real time
  220. SOMCD: Method for evaluating protein secondary structure from UV circular dichroism spectra
  221. G-Prop: Global optimization of multilayer perceptrons using GAs
  222. Mapping and fuzzy classification of macromolecular images using self-organizing neural networks
  223. Parallel Problem Solving from Nature PPSN VI
  224. Application of the Fuzzy Kohonen Clustering Network to biological macromolecules images classification
  225. Improved automatic classification of biological particles from electron-microscopy images using genetic neural nets
  226. Optimizing web newspaper layout using simulated annealing
  227. SA-prop: Optimization of multilayer perceptron parameters using simulated annealing
  228. Optimizing web page layout using an annealed genetic algorithm as client-side script
  229. A GA-optimized neural network for classification of biological particles from electron-microscopy images
  230. Advances in Artificial Life
  231. Proteinotopic feature maps
  232. Evaluation of secondary structure of proteins from UV circular dichroism spectra using an unsupervised learning neural network
  233. Parallel quadrant interlocking factorization on hypercube computers
  234. Application of vector quantization algorithms to protein classification and secondary structure computation