All Stories

  1. The afterlife of artists
  2. How conversations are shot across the history of popular movies
  3. A summary of the book Movies On Our Minds
  4. Replies to comments about the book Movies On Our Minds
  5. Movies and Emotion
  6. Review of: "An integrative model of new product evaluation: A systematic investigation of perceived novelty and product evaluation in the movie industry"
  7. How do movies control where we look?
  8. Aesthetics, Technology, and Popular Movies
  9. Movies shouldn't be too hard or too easy to understand
  10. The Mere Exposure Effect and Aesthetic Preference
  11. How many "acts" do popular movies have?
  12. Simplicity, Complexity, and Narration in Popular Movies
  13. Sequences in popular cinema generate inconsistent event segmentation
  14. Shaping Edits, Creating Fractals
  15. Temporal fractals in movies and mind
  16. The most important shot in movies is the reaction shot
  17. Cognition, Interaction, Design
  18. Events, movies, and aging.
  19. Mere Exposure and Aesthetic Realism: A Response to Bence Nanay
  20. Considering the filmmaker: Intensified continuity, narrative structure, and the Distancing-Embracing model
  21. The evolution of pace in popular movies
  22. Narrative theory and the dynamics of popular movies
  23. "Reading" faces in movies
  24. Perception, as you make it
  25. RSVP at the movies: dynamic images are remembered better than static images when resources are limited
  26. Shot Durations, Shot Classes, and the Increased Pace of Popular Movies
  27. The Framing of Characters in Popular Movies
  28. Re‐Presentations of Space in Hollywood Movies: An Event‐Indexing Analysis
  29. How light and motion bathe the silver screen.
  30. Event segmentation and seven types of narrative discontinuity in popular movies
  31. coloring the animated world: exploring human color perception and preference through the animated film kaitlin l. brunick and james e. cutting
  32. Event Segmentation and Seven Types of Narrative Discontinuity in Popular Movies
  33. Film Through the Human Visual System
  34. Low-Level Features of Film: What They Are and Why We Would Be Lost Without Them
  35. Re-Presentations of Space in Hollywood Movies
  36. Mapping Narrative Space in Hollywood Film
  37. Gunnar Johansson, Events, and Biological Motion
  38. Perceiving event dynamics and parsing Hollywood films.
  39. A Window on Reality
  40. On Shot Lengths and Film Acts: A Revised View
  41. Ulric Neisser (1928–2012).
  42. The Changing Poetics of the Dissolve in Hollywood Film
  43. Visual activity in Hollywood film: 1935 to 2005 and beyond.
  44. How Act Structure Sculpts Shot Lengths and Shot Transitions in Hollywood Film
  45. Quicker, Faster, Darker: Changes in Hollywood Film over 75 Years
  46. Attention and the Evolution of Hollywood Film
  47. The End of Art?
  48. Asynchronous neural integration: Compensation or computational tolerance and skill acquisition?
  49. Criteria for basic tastes and other sensory primaries
  50. Rhythms of Research
  51. Mere Exposure, Reproduction, and the Impressionist Canon
  52. Impressionism and Its Canon.by cutting, james e
  53. An introduction to experimental methods for language researchers
  54. Eye Movements and an Object-Based Model of Heading Perception
  55. Gustave Caillebotte, French Impressionism, and mere exposure
  56. Reconceiving Perceptual Space
  57. Representing Motion in a Static Image: Constraints and Parallels in Art, Science, and Popular Culture
  58. Walking, looking to the side, and taking curved paths
  59. Invariants and cues
  60. Gaze-eccentricity effects on road position and steering.
  61. Perceiving motion while moving: How pairwise nominal invariants make optical flow cohere.
  62. Seeking one’s heading through eye movements
  63. Heading judgments in minimal environments: The value of a heuristic when invariants are rare
  64. Images, Imagination, and Movement: Pictorial Representations and Their Development in the Work of James Gibson
  65. Accuracy, Scope, and Flexibility of Models
  66. Walking, Looking to the Side, and Taking Curved Paths
  67. Palmer's Vision
  68. A Probabilistic Model for Recovering Camera Translation
  69. Human heading judgments and object-based motion information
  70. Where we Go With a Little Good Information
  71. Comparing effects of the horizontal-vertical illusion on grip scaling and judgment: Relative versus absolute, not perception versus action.
  72. Information from the World around Us
  73. Pictures and Their Special Status in Perceptual and Cognitive Inquiry
  74. Heading and path information from retinal flow in naturalistic environments
  75. How the eye measures reality and virtual reality
  76. Wayfinding from multiple sources of local information in retinal flow.
  77. How we avoid collisions with stationary and moving objects.
  78. Perceiving Layout and Knowing Distances
  79. Wayfinding, displacements, and mental maps: Velocity fields are not typically used to determine one's aimpoint.
  80. Perceptual Artifacts and Phenomena: Gibson's Role in the 20th Century
  81. Selectivity, scope, and simplicity of models: A lesson from fitting judgments of perceived depth.
  82. Wayfinding on foot from information in retinal, not optical, flow.
  83. On the efficacy of cinema, or what the visual system did not evolve to do
  84. Four Ways to Reject Directed Perception
  85. Compensation is unnecessary for the perception of faces in slanted pictures
  86. Masking the motions of human gait
  87. Additivity, subadditivity, and the use of visual information: A reply to Massaro (1988).
  88. Affine distortions of pictorial space: Some predictions of Goldstein (1987) that La Gournerie (1859) might have made.
  89. Minimodularity and the perception of layout.
  90. On cross ratios and motion perception: A reply to Niall
  91. Fractal curves and complexity
  92. Perception and Information
  93. Rigidity in cinema seen from the front row, side aisle.
  94. The shape and psychophysics of cinematic space
  95. Comments on Generating Caricatures
  96. Visual Flow and Direction of Locomotion
  97. Gibson, Representation, and Belief
  98. Reflections on surfaces: A cross-disciplinary reply to Stevens.
  99. Infant sensitivity to figural coherence in biomechanical motions
  100. Three gradients and the perception of flat and curved surfaces.
  101. Four assumptions about invariance in perception.
  102. Plucks and bows are categorically perceived, sometimes
  103. Blowing in the wind: Perceiving structure in trees and bushes
  104. The minimum principle and the perception of absolute, common, and relative motions
  105. Two Ecological Perspectives: Gibson vs. Shaw and Turvey
  106. Bars and Stripes Forever: Fourier Analysis and Vision
  107. Six tenets for event perception
  108. Coding theory adapted to gait perception.
  109. Gait Perception as an Example of How We May Perceive Events
  110. The Role of Speech in Language
  111. Cross-series adaptation using song and string
  112. Perceiving the centroid of curvilinearly bounded rolling shapes
  113. An Invariant for Wheel-Generated Motions and the Logic of its Determination
  114. Sign language and spoken language
  115. Asymmetries for Ameslan handshapes and other forms in signers and nonsigners
  116. Perceiving the centroid of configurations on a rolling wheel
  117. Perception of wheel-generated motions.
  118. Perceiving the geometry of age in a human face
  119. Recognizing the gender of walkers from point-lights mounted on ankles: Some second thoughts
  120. Generation of Synthetic Male and Female Walkers through Manipulation of a Biomechanical Invariant
  121. Temporal and spatial factors in gait perception that influence gender recognition
  122. A program to generate synthetic walkers as dynamic point-light displays
  123. A biomechanical invariant for gait perception.
  124. Recognizing the sex of a walker from a dynamic point-light display
  125. Recognizing friends by their walk: Gait perception without familiarity cues
  126. Categorical perception of nonspeech sounds by 2-month-old infants
  127. On the relationship between intercategory and intracategory semantic structure
  128. Perceptual Categories for Musiclike Sounds: Implications for Theories of Speech Perception
  129. Discrimination of intensity differences carried on formant transitions varying in extent and duration
  130. Units of speech perception: Phoneme and syllable
  131. Discrimination functions predicted from categories in speech and music
  132. Auditory and linguistic processes in speech perception: Inferences from six fusions in dichotic listening.
  133. Processing two dimensions of nonspeech stimuli: The auditory-phonetic distinction reconsidered.
  134. Aspects of phonological fusion.
  135. Perception of temporal order in vowel sequences with and without formant transitions.
  136. The perception of stop-liquid clusters in phonological fusion
  137. Orienting Tasks Affect Recall Performance More Than Subjective Impressions of Ability to Recall
  138. Hearing with the Third Ear: Dichotic Perception of a Melody without Monaural Familiarity Cues
  139. Different speech-processing mechanisms can be reflected in the results of discrimination and dichotic listening tasks
  140. Categories and boundaries in speech and music*
  141. Two left-hemisphere mechanisms in speech perception
  142. Why our stimuli look as they do.