All Stories

  1. How Observers Perceive Teleport Visualizations in Virtual Environments
  2. Versatile Immersive Virtual and Augmented Tangible OR – Using VR, AR and Tangibles to Support Surgical Practice
  3. A virtual reality simulation of a novel way to illuminate the surgical field – A feasibility study on the use of automated lighting systems in the operating theatre
  4. Correction to: Virtual Reality and Mixed Reality
  5. NaivPhys4RP - Towards Human-like Robot Perception “Physical Reasoning based on Embodied Probabilistic Simulation”
  6. The OPA3L System and Testconcept for Urban Autonomous Driving
  7. Dynparity: Dynamic disparity adjustment to avoid stereo window violations on stationary stereoscopic displays
  8. Redirected walking in virtual reality with auditory step feedback
  9. The Impact of 3D Stereopsis and Hand-Tool Alignment on Effectiveness of a VR-based Simulator for Dental Training
  10. Fast, accurate and robust registration of multiple depth sensors without need for RGB and IR images
  11. Optimizing the arrangement of fixed light modules in new autonomous surgical lighting systems
  12. Numerical approach to synthesizing realistic asteroid surfaces from morphological parameters
  13. Evaluation of Point Cloud Streaming and Rendering for VR-Based Telepresence in the OR
  14. Procedural Generation of Landscapes with Water Bodies Using Artificial Drainage Basins
  15. Fast and Robust Registration of multiple Depth-Sensors and Virtual Worlds
  16. Immersive Anatomy Atlas: Learning Factual Medical Knowledge in a Virtual Reality Environment
  17. Visualizing Prediction Correctness of Eye Tracking Classifiers
  18. VR-Interactions for Planning Planetary Swarm Exploration Missions in VaMEx-Vtb
  19. A Shared Haptic Virtual Environment for Dental Surgical Skill Training
  20. Gender Classification of Prepubescent Children via Eye Movements with Reading Stimuli
  21. A cadaver-based biomechanical model of acetabulum reaming for surgical virtual reality training simulators
  22. Using large-scale augmented floor surfaces for industrial applications and evaluation on perceived sizes
  23. AutoBiomes: procedural generation of multi-biome landscapes
  24. Case Report: Virtual and Interactive 3D Vascular Reconstruction Before Planned Pancreatic Head Resection and Complex Vascular Anatomy: A Bench-To-Bedside Transfer of New Visualization Techniques in Pancreatic Surgery
  25. Robustness of Eye Movement Biometrics Against Varying Stimuli and Varying Trajectory Length
  26. Realistic Haptic Feedback for Material Removal in Medical Simulations
  27. Improved Lossless Depth Image Compression
  28. Towards a Simulation Framework for Underwater Intervention Analysis and Training
  29. Fast and Easy Collision Detection for Rigid and Deformable Objects
  30. A Virtual Reality Assembly Assessment Benchmark for Measuring VR Performance & Limitations
  31. Immersive Anatomy Atlas—Empirical Study Investigating the Usability of a Virtual Reality Environment as a Learning Tool for Anatomy
  32. Foreword to the Special Section on VRIPHYS 2018
  33. DynCam
  34. UnrealHaptics: A Plugin-System for High Fidelity Haptic Rendering in the Unreal Engine
  35. Augmented invaders
  36. Invariant local shape descriptors
  37. A volumetric penetration measure for 6-DOF haptic rendering of streaming point clouds
  38. GDS
  39. kDet: Parallel Constant Time Collision Detection for Polygonal Objects
  40. Optimized positioning of autonomous surgical lamps
  41. Foreword to special section on VRIPHYS 2015
  42. Kinaptic - Techniques and insights for creating competitive accessible 3D games for sighted and visually impaired users
  43. Time-efficient and accurate spatial localization of automotive function architectures with function-oriented 3D visualization
  44. Novel Morphological Features for Non-mass-like Breast Lesion Classification on DCE-MRI
  45. Foreword to the Special Section on Virtual Reality Interaction and Physical Simulation 2014
  46. Hand Pose Recognition — Overview and Current Research
  47. Virtual Realities
  48. Collision Detection Based on Fuzzy Scene Subdivision
  49. 2013 IEEE Scientific Visualization Contest Winner: Observing Genomics and Phenotypical Patterns in the Developing Mouse Brain
  50. 3-DOF vs. 6-DOF — Playful evaluation of complex haptic interactions
  51. Virtual Realities
  52. Inner Sphere Trees and Their Application to Collision Detection
  53. Inner Sphere Trees for Proximity and Penetration Queries
  54. Silhouette Area Based Similarity Measure for Template Matching in Constant Time
  55. FAST: Fast Adaptive Silhouette Area based Template Matching
  56. Visual computing for medical diagnosis and treatment
  57. Stable 6-DOF Haptic Rendering With Inner Sphere Trees
  58. CONTINUOUS EDGE GRADIENT-BASED TEMPLATE MATCHING FOR ARTICULATED OBJECTS
  59. Collision Detection as a Fundamental Technology in VR Based Product Engineering
  60. Geometric Data Structures for Computer Graphics
  61. Space-efficient FPGA-accelerated collision detection for virtual prototyping
  62. Collision Detection for Deformable Objects
  63. The expected running time of hierarchical collision detection
  64. Point cloud surfaces using geometric proximity graphs
  65. Point Cloud Collision Detection
  66. Nice and fast implicit surfaces over noisy point clouds
  67. Virtual reality as a tool for verification of assembly and maintenance processes
  68. Integrating Virtual Reality for Virtual Prototyping
  69. Rapid collision detection by dynamically aligned DOP-trees
  70. Real-Time and Exact Collision Detection for Interactive Virtual Prototyping
  71. Segmentation of Distinct Homogeneous Color Regions in Images
  72. Hardware Accelerated Collision Detection - An Architecture and Simulation Results
  73. Real-time collision detection for dynamic virtual environments
  74. 'Visual-fidelity' dataglove calibration
  75. Consistent normal orientation for polygonal meshes
  76. Distortion correction of magnetic fields for position tracking