All Stories

  1. Creative Software Tools
  2. Figurations of the Tool Agnostic
  3. Introduction: Refiguring the Digital Tools of Cultural Production
  4. Studying rhythm of using software
  5. SEARCHING FOR TASKS: TASK-ORIENTATION AND THE PROCESSUALITY OF DIGITAL SKILLS
  6. Caring Time in a Hybrid Digital Media System: The Tragically Hip, Public Broadcasting, and Networked Media Events
  7. Expectation and anticipation: research assemblages for elections
  8. Rethinking the distinctions between old and new media: Introduction
  9. Creative Publics: Probing Artistic Practice and Elections
  10. How application software mediates creative work.
  11. ‘Warren Buffet is my cousin’: shaping public understanding of big data biotechnology, direct-to-consumer genomics, and 23andMe on Twitter
  12. Masamune’s Blade
  13. Television and the meaning of “live”: An enquiry into the human situation, by Paddy Scannell
  14. how software enables and constrains media work
  15. FCJ-182 Middlebroware
  16. Shifting media imaginaries of the Web
  17. "Keeping up" through Teaching and Learning Media Software: "Introducing" Photoshop
  18. Reviewing photoshop
  19. The Technological Imagination of Public Media
  20. Between Objectivity and Openness—The Mediality of Data for Journalism
  21. Between Objectivity and Openness—The Mediality of Data for Journalism
  22. Between Objectivity and Openness—The Mediality of Data for Journalism
  23. Cultural Biographies and Excavations of Media: Context and Process
  24. The artist as user and designer
  25. Telepresence and its transparent infrastructures
  26. Sensory Threads
  27. Who "owns" the network: a case study of new media artists' use of high-bandwidth networks