All Stories

  1. Dr. Convenience Love or: How I Learned to Stop Worrying and Love my Voice Assistant✱
  2. Manual, Hybrid, and Automatic Privacy Covers for Smart Home Cameras
  3. Experimenting with new review methods, open practices, and interactive publications in HCI
  4. LensLeech: On-Lens Interaction for Arbitrary Camera Devices
  5. TableCanvas: Remote Open-Ended Play in Physical-Digital Environments
  6. Demonstrating SurfaceCast: Ubiquitous, Cross-Device Surface Sharing
  7. SurfaceCast: Ubiquitous, Cross-Device Surface Sharing
  8. The Journal of Visualization and Interaction
  9. HeadsUp: Mobile Collision Warnings through Ultrasound Doppler Sensing
  10. Frankie: Exploring how Self-Tracking Technologies can go from Data-Centred to Human-Centred
  11. Special Issue on Mobile and Wearable Interaction
  12. MirrorForge: Rapid Prototyping of Complex Mirrors for Camera and Projector Systems
  13. Fast 3D point-cloud segmentation for interactive surfaces
  14. Artefact: A UML-based framework for model-driven development of interactive surface prototypes
  15. Rainmaker: A Tangible Work-Companion for the Personal Office Space
  16. DesPat: Smartphone-Based Object Detection for Citizen Science and Urban Surveys
  17. Exploring Epileptic Seizure Detection with Commercial Smartwatches
  18. Seedmarkers: Embeddable Visual Markers for Physical Objects
  19. TempWatch: a Wearable Music Control Interface for Dance Instructors
  20. Cloudless Skies? Decentralizing Mobile Interaction
  21. Tabletop teleporter
  22. Short‐Contact Touch‐Manipulation of Scatterplot Matrices on Wall Displays
  23. Transparency of CHI Research Artifacts: Results of a Self-Reported Survey
  24. BinarySwipes
  25. SecuriCast
  26. Editorial
  27. Companion - A Software Toolkit for Digitally Aided Pen-and-Paper Tabletop Roleplaying
  28. SurfaceStreams
  29. The TUIO 2.0 Protocol
  30. Open Source, Open Science, and the Replication Crisis in HCI
  31. TouchScope: a hybrid multitouch oscilloscope interface
  32. ShakeCast
  33. Designing Interactive Advertisements for Public Displays
  34. SUR40 Linux
  35. The massive mobile multiuser framework
  36. MMM Ball
  37. CalendarCast
  38. Shoe me the Way
  39. MoBat
  40. pART bench
  41. Shared Infrastructures for Tangible Tabletops & Interactive Surfaces
  42. Mobile-Sandbox: combining static and dynamic analysis with machine-learning techniques
  43. CHI 2039
  44. Engineering gestures for multimodal user interfaces
  45. EyeDE
  46. Phone proxies
  47. TUIO Hackathon
  48. Task Assignment and Visualization on Tabletops and Smartphones
  49. The Interactive Dining Table, or Pass the Weather Widget, Please
  50. Mobile-sandbox
  51. Exploring the benefits of fingernail displays
  52. Creating a common operation picture in realtime with user-centered interfaces for mass casualty incidents
  53. GISpL
  54. Hacking the Kinect
  55. Automatic configuration of pervasive sensor networks for augmented reality
  56. Multi-touch Table as Conventional Input Device
  57. An LED-based multitouch sensor for LCD screens
  58. BioTISCH
  59. Supporting casual interactions between board games on public tabletop displays and mobile devices
  60. Inverted FTIR
  61. A multitouch software architecture
  62. Shadow tracking on multi-touch tables
  63. A System Architecture for Ubiquitous Tracking Environments