All Stories

  1. Asking for help in community question-answering
  2. Determining the Motivating Factors in Mobile Crowdsourcing Participation
  3. Does it matter how you play? The effects of collaboration and competition among players of human computation games
  4. Experimental Evaluation of Affective Embodied Agents in an Information Literacy Game
  5. Games for Crowdsourcing Mobile Content
  6. Understanding player perceptions of RegnaTales, a mobile game for teaching social problem solving skills
  7. From storyboard to software
  8. Interfaces for accessing location-based information on mobile devices: An empirical evaluation
  9. Understanding news sharing in social media
  10. Participatory evaluation of an educational game for social skills acquisition
  11. “I played games as there was nothing else to do”
  12. Evaluating the use of a mobile annotation system for geography education
  13. Predictors of high‐quality answers
  14. Investigating user perceptions of engagement and information quality in mobile human computation games
  15. An analysis of tweets in response to the death of Michael Jackson
  16. Performance and perceptions of human computation games for image tagging
  17. Fulfilling mobile information needs
  18. Evaluating game genres for tagging images
  19. Investigating the influence of social computing applications on website quality
  20. A factor analytic approach towards determining mobile tourism services
  21. Resource discovery through social tagging: a classification and content analytic approach
  22. Strategies for designing effective psychotherapeutic gaming interventions for children and adolescents
  23. Knowledge access, creation and transfer in e‐government portals
  24. An introduction to association rule mining: An application in counseling and help-seeking behavior of adolescents
  25. In search of query patterns: A case study of a university OPAC
  26. Discovery of concept entities from web sites using web unit mining
  27. Collaborative querying using the Query Graph Visualizer
  28. Designing a virtual exhibition using Scalable Vector Graphics
  29. The National Archives of Singapore Reference Enquiry Database
  30. Relevancy rankings: pay for performance search engines in the hot seat
  31. Developing a digital library of reusable historical artifacts
  32. PADLs: supporting digital scholarship in digital libraries
  33. Patron-augmented digital libraries
  34. Building personal digital libraries from network sources